Bad Piggies 1-31 -
To achieve a 3-star rating on Level 1-31 (Ground Hog Day) in Bad Piggies, you typically need to use two different contraptions to meet all objectives: reaching the goal, collecting the star box, and completing the level without crashing. Build Strategy
The Chassis: Start with a horizontal base of two or three wooden frames.
Propulsion: Place a Powered Wheel below the left frame and one on the right side. Add an Electric Motor inside the left frame to provide continuous power. Thrust (Soda Bottles):
Place two Black Soda Bottles facing downward on top of the cart to provide lift.
Attach one Green Soda Bottle facing left on the back of the cart for a forward boost. Place Ross (the pig) in the rightmost frame. Execution Steps
Launch: Keep the powered wheels running from the start to drive the cart forward. bad piggies 1-31
Lift: Once the cart is above the last stone on the first platform, fire the Black Soda Bottles. This should give the vehicle enough uplift to hover over the cliff and collect the Star Box.
Forward Boost: As the cart touches down on the second platform, fire the Green Soda Bottle to propel it toward the finish line.
Landing: If you are struggling with a rough landing, you can add an additional downward-facing soda bottle above the pig to help smooth out the impact.
Watch these walkthroughs to see the exact timing for firing the soda bottles and the ideal vehicle builds for this level: Bad Piggies Ground Hog Day 1-31 Walkthrough 3 Star 325K views · 13 years ago YouTube · AngryBirdsNest Bad Piggies: Ground Hog Day - Level 1-31 3Star 2K views · 3 years ago YouTube · uniKorn
Bad Piggies - Ground Hog Day Level 1-31 - Walkthrough 3 Stars 909 views · 13 years ago YouTube · Angry Birds Journal Level 1-31 | Bad Piggies Wiki | Fandom To achieve a 3-star rating on Level 1-31
Here is some useful text related to Bad Piggies levels 1-31:
Level Overview
- Goal: Reach the star crate (typically placed high up on a wooden structure).
- Terrain: A downhill slope followed by a steep upward ramp leading to a gap. The crate is on a wooden tower across the gap.
- Available Parts: Small wheels, wooden frames, TNT, umbrella, engine, balloons (depending on your version – classic or HD).
Final Checklist for 3 Stars
Before you hit "Start," run through this checklist:
- [ ] Do you have three independent points of contact with the ground? (Yes = stability)
- [ ] Is the pig’s cabin separated from the TNT by at least one wooden frame?
- [ ] Have you placed the umbrella so it opens upward (green indicator facing sky)?
- [ ] Is your engine fuel level set to "Burst" mode rather than "Continuous"?
General tips for levels 1–31
- Start simple: use only the essential parts and add complexity if needed.
- Keep the center of mass low and centered to avoid tipping.
- Place wheels symmetrically and close to corners for stability.
- Use motors/fans/rotors to control pitch while airborne.
- Watch replays to see which part fails and adjust gradually.
- Save fragile parts (like rockets) for bursts of speed; attach them to strong frames.
- If a level provides a physics-happy part (like a helium balloon or motor), test how it affects balance before launch.
The Crux of the Cake: Why Bad Piggies Level 1-31 is a Masterclass in Physics
If there is one level in the early stages of Bad Piggies that causes players to put down their devices and stare at the ceiling in frustration, it is Level 1-31. Located within the "Ground Hog Day" chapter, this level serves as a difficulty spike—a gatekeeper that separates the casual builders from the true engineers.
While earlier levels teach you that "more wheels equal more speed," Level 1-31 teaches you that weight distribution is everything. Here is a deep dive into why this level works, why it breaks your brain, and how to conquer it.
Levels 16-25
- Levels 16-20: Incorporation of wind and other environmental factors.
- Levels 21-22: Introduction to pigs with special abilities.
- Levels 23-25: Challenges requiring precise timing and use of pigs’ abilities.
Phase 2: The Angle
This is the secret to "bad piggies 1-31." You cannot fly straight. You must rotate the entire machine before starting. Goal: Reach the star crate (typically placed high
- Tap and rotate the chassis so that the left side (propellers) is pointing down-left and the right side (TNT) is pointing up-right.
- You want an angle of approximately 30 to 45 degrees. Imagine aiming the TNT toward the stone wall.
The Setup
The objective of 1-31 seems standard: get the pig from point A to the finish line. However, the terrain is the antagonist here. You are faced with a steep, jagged descent followed by a sharp incline leading to the goal.
The game provides you with a specific set of parts, usually forcing you to construct a tall, top-heavy vehicle. The trap? A standard four-wheeled cart will tip over immediately upon hitting the first bump, spilling the pig onto the asphalt in a humiliating failure.
Why Level 1-31 is Notorious
Unlike previous levels where you can brute-force your way with extra engines, Level 1-31 punishes speed. The terrain is a series of sharp rises and sudden drops. If you hit the first downhill ramp with too much velocity, your vehicle will either:
- Flip end-over-end, crushing the pig.
- Launch the pig out of the cart (auto-fail).
- Skid past the Star Boxes, forcing a restart.
Furthermore, the third Star Box is intentionally placed on a narrow ledge above the exit. You cannot reach it from the ground; you must launch a component upward in mid-air.