Baldur-s Gate 3 Update V4.1.1.3732833 -patch 3- [2021] Link
The third major update for Baldur’s Gate 3 (v4.1.1.3732833) has officially arrived, bringing massive improvements, the highly anticipated Magic Mirror, and full support for Mac users. 🌟 Key Highlights
The Magic Mirror: Located in your camp, the Magic Mirror allows you to change your appearance whenever you like! Alter your face, hair, makeup, and even your voice (note: your race and body type remain fixed).
Mac Support: Baldur’s Gate 3 is now fully released on macOS! Welcome to the party, Mac players.
Performance Improvements: Significant optimization passes, particularly in the dense streets of Lower City, ensuring smoother frame rates during the final act.
Combat & Gameplay: Hundreds of bug fixes, including better pathfinding for companions and fixes for reactive dialogue triggers. 🛠️ Major Fixes & Tweaks
Inventory Management: Tweaked how inventory is handled for dismissed companions so they don't dump their entire bags on you every time they leave the party.
Cinematics: Polished lighting and animations in several key cutscenes for better immersion.
PS5 Updates: Improved HDR support and fixed various controller-specific UI glitches.
Whether you're starting a new journey on Mac or giving your current hero a makeover in the Magic Mirror, thank you for being part of this incredible journey!
👉 Read the full, massive list of patch notes here: Larian Studios Official Site Baldur-s Gate 3 Update v4.1.1.3732833 -Patch 3-
Reforging the Realms: A Deep Dive into Baldur’s Gate 3 Patch 3 (v4.1.1.3732833)
Larian Studios continues its relentless pursuit of perfection with the release of Patch 3 (v4.1.1.3732833)
. While the community often focuses on the flashy new features, this update is a massive structural overhaul that addresses everything from technical stability in the game's densest areas to the very way NPCs perceive your party. The Magic Mirror: Vanity Finds a Home The most anticipated addition is undoubtedly the Magic Mirror
. Tucked away in your camp, this shimmering artifact finally allows players to alter their appearance mid-journey. What you can change: Hair, makeup, voice, pronouns, and even genitals. What stays fixed:
You cannot change your race, sub-race, or body type, as these are foundational to the game’s narrative and mechanical reactivity. The Fine Print:
Origin characters, hirelings, and full Illithids are barred from the mirror’s magic. Additionally, permanent cosmetic changes earned through story choices (like certain eye replacements) remain permanent. Performance: Breathing Room in the Lower City
Act 3 has historically been the "final boss" for many PCs and consoles due to the sheer density of the Lower City
. Patch 3 introduces significant optimizations aimed at stabilizing frame rates in these crowded streets. CPU Optimization:
Larian has optimized turn order calculations and how the game handles projectiles, which noticeably reduces "hitch" during combat. Crowd Control: The third major update for Baldur’s Gate 3 (v4
Performance is improved by smarter handling of faraway NPCs and dense crowds, leading to reported boosts of 10 to 40+ FPS
for many players in previously sluggish areas like Wyrm’s Crossing. Console & Mac: This patch also marks the official launch of Mac support
, bringing the full experience to Apple users for the first time. Combat & Balancing: Closing the Exploits
Larian hasn't just fixed bugs; they've tightened the "math" of the game to ensure high-level play remains challenging. Divine Smite & Sneak Attack: Divine Smite is now capped at
and can no longer be triggered as both an action and a reaction on the same hit. Conversely, Rogue Sneak Attack now correctly scales to 6d6 at Level 11 The "Damage Rider" Nerf:
A major shift for "EB-Spammers" (Eldritch Blast Warlocks) is the fix to Lightning Charges
, which no longer trigger other damage riders. This brings certain "broken" builds back in line with D&D 5e rules. Boss Buffs:
Several bosses in Tactician mode have received HP boosts and ability adjustments to prevent them from being "steamrolled" by optimized parties. Quality of Life: No More Fleeing NPCs
One of the most praised "stealth" fixes involves NPC behavior toward summons and Wild Shapes. Previously, walking into a tavern as a Bear or with a zombie horde would cause NPCs to panic and run away, often breaking quests or causing "suicide by environment". Social Acceptance: Native Apple Silicon Support: The game is optimized
NPCs will no longer flee from your summons (with one specific, plot-related exception), making Beast Masters and Necromancers much more playable in civilized areas. Technical Fixes & Stability
Beyond gameplay, v4.1.1.3732833 addresses numerous "blockers" and crashes: Visual Fidelity:
Dyes are now more intense on many armors, and issues like Shadowheart turning blonde when wearing certain hats have been resolved. Save File Integrity:
The patch stops calculating whether a save has missing mods unless you're actually in the UI, speeding up menu navigation.
Whether you’re looking to give your Tav a fresh haircut or finally finish Act 3 without your GPU screaming, Patch 3 is a vital step forward for Baldur's Gate 3 Have you noticed a significant performance boost
in the Lower City, or are you too busy experimenting with the Magic Mirror to leave camp? Baldur's Gate 3: Patch 3 Highlights
1. The Headliner: Official Mac Launch & Cross-Platform Saves
The biggest bullet point in Patch #3 was the official release of Baldur’s Gate 3 for macOS. While the Early Access version existed on Mac, the full release required this patch to go live.
What this means for Mac players:
- Native Apple Silicon Support: The game is optimized for M1, M2, and later Apple chips. Early reports showed that a MacBook Pro with an M2 Max could run the game at "Ultra" settings at 1440p with playable frame rates.
- Cross-Platform Saves (Larian Account Required): This was the silent hero. With Patch #3, a player could start a campaign on their gaming PC at home, save it to the Larian cloud, and then pick up that exact save on a MacBook while traveling.
- Steam & GOG Crossplay: A Windows player could host a multiplayer lobby, and a Mac player could join via the cross-platform feature.
Note for Mac users: The patch notes clarified that while MetalFX (Apple’s upscaling tech) was supported, DirectX 11 features like DLSS are obviously PC-only. Additionally, Mac players were warned that loading a save from a PC with mods installed would break their game unless the exact same mods were installed on macOS.
1. The Magic Mirror (Character Customisation)
- What it is: Players can now change their character’s appearance (face, hair, voice, etc.) at any time via the Magic Mirror located in the Camp.
- Restrictions: You cannot change your race, sub-race, or class. You also cannot change the appearance of custom hirelings or Guardians.
- Impact: This solves a major frustration for players who committed to a look early on and regretted it 20 hours later.
Known Issues
- Some mods may break with this patch (update your mods).
- Mac users: Vulkan renderer not supported; use Metal.
2. Performance Optimisations (Act 3 Focus)
- The patch includes significant optimisation improvements, specifically targeting the lower city of Baldur’s Gate.
- Players on mid-range hardware should notice improved framerates and reduced stuttering when traversing dense areas like the Sorcerous Sundries or the Guildhall.