Battle Chess: Game of Kings is the modernized remake of the classic 1988 Interplay title, featuring 3D graphics and animated combat sequences for every piece capture. The specific version string you mentioned, v1.1.1.18720, likely refers to a specific build or patch of the game on PC. Game Overview
Gameplay: It follows standard chess rules but turns setiap capture into a short, often humorous, cinematic battle between fantasy characters. Key Features: Fully animated 3D pieces and environments.
Skill-based tutorials to help beginners learn chess tactics. Multiplayer support via online matchmaking or local play. Battle Chess Game of Kings v1.1.1.18720
An extensive "Skill Level" system to challenge players of all tiers.
Platforms: Primarily available for Windows PC via platforms like Steam and GOG. Version Information Battle Chess: Game of Kings is the modernized
Build v1.1.1.18720 is generally associated with stability updates and bug fixes for the Steam version of the game. If you are looking for technical support or specific patch notes, you can typically find them on the game's official Steam Community Hub. Battle Chess - Retro Games
The AI in v1.1.1.18720 is based on an early derivative of the GNU Chess engine. It offers 10 difficulty levels: Levels 1-3: Reactive, random blunders (good for children)
battle.ini).This version introduces 8 distinct AI difficulty levels (0–7). At level 0, the AI makes random legal moves—perfect for children. At level 7, the AI calculates up to 7 half-moves ahead using a refined alpha-beta pruning algorithm, offering a worthy challenge for intermediate club players (estimated ELO ~1600-1800).
Since v1.1.1.18720 is an older release, installing it on a modern OS requires a few steps:
Setup.exe → Properties → Compatibility → Check "Run this program as an administrator".BattleChess.exe → Right-click → Properties → Compatibility → Set to Windows 7 mode. Enable "Reduced color mode" (16-bit) if graphics glitch.While the core 3D models remain unchanged, v1.1.1.18720 restores three previously cut animations that were too unstable in earlier builds: