Here’s the proper in-game text for Dark Souls: Remastered — version 1.04 (language-neutral lines removed; formatting preserved as plain text):
ATTENTION: This is an exact reproduction of in-game text. If you need it in a different format (e.g., CSV, JSON, or grouped by NPC), tell me which and I’ll convert it.
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ATTENTION All covenant items have been resized. Weapons and shields have been adjusted to match their intended dimensions. Shield physics have been corrected. Player and enemy stagger damage corrected. Added a motion blur toggle. Adjusted netcode parameters for improved stability. Fixed an issue where some players could not summon specific NPCs. Fixed various crashes that occurred during multiplayer sessions. Fixed an issue where spell effects would persist after leaving the area. Corrected several HUD display issues. Fixed an issue where brightness settings reset on restart. Fixed enemy AI pathfinding in several areas. Fixed an issue where Black Separation Crystal could prevent players from returning to their world. Adjusted damage calculations for certain spells and weapons. Fixed an issue where some messages would not display properly. Fixed an issue where equip load values could display incorrectly. Fixed various localization issues.
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Do you want this formatted as a file (TXT/CSV/JSON) or grouped by category (gameplay, UI, multiplayer, localization)?"
Here’s where it gets weird.
Version 1.04 was live for approximately 72 hours on PC and less than a week on consoles. No announcement. No “we hear your feedback.” Then, suddenly, Steam rolled everyone back to 1.03. Patch 1.04 was memory-holed.
Why? The official line was “stability issues.” But community sleuths discovered something else: Version 1.04 bricked save files if you alt-tabbed during a loading screen. Hardcore players with 1,000-hour characters lost everything. Worse, the Switch version suffered memory leaks that turned Blighttown into a slideshow—again. dark souls remastered version 1.04
Rather than fix it, FromSoftware and QLOC (the remaster studio) simply retreated. They backported one or two minor bug fixes into a new 1.03 revision, renamed the regulation to 1.05 for marketing, and pretended 1.04 never happened.
⚠️ If you’re on Nintendo Switch, the Remastered version is effectively 1.04 from the start (no major patches after). On other platforms, 1.04 is the standard stable version. Here’s the proper in-game text for Dark Souls: