Elden.ring.shadow.of.the.erdtree.update.v1.13.2... — [hot]
The Elden Ring: Shadow of the Erdtree Update v1.13.2 (released in September 2024) is a minor hotfix primarily focused on refining combat balance and addressing specific performance issues introduced in the larger v1.13 patch. Patch Summary and Main Changes
The core focus of this update was to adjust weapon arts and spells that were either performing too efficiently or failing to trigger correctly in PvP and PvE environments.
Weapon and Skill Adjustments: Several weapon skills seen as "overtuned" in the DLC were brought in line. This includes adjustments to poise damage and speed for certain Greatsword and Colossal weapon animations to ensure combat feels heavy but fair.
Spell & Incantation Balancing: The update addressed "dead zones" in the hitboxes of specific DLC sorceries, ensuring that projectiles track enemies more reliably without being impossible to dodge in multiplayer.
Performance Stability: This version includes "stability improvements" aimed at reducing frame drops in the Enir-Ilim and Scadu Altus regions, which many players reported stuttering in after the initial DLC launch. Bug Fixes:
Fixed a bug where certain Spirit Ashes would not behave correctly in boss arenas.
Resolved an issue where the player could get stuck in the environment near the Shadow Keep. Technical Breakdown
If you are looking for this specific version for installation or troubleshooting:
File Size: Typically around 500 MB to 1.2 GB depending on the platform (PC, PS5, Xbox).
Compatibility: This update is required for online play. You cannot access the Coliseum or co-op features if your game version does not match v1.13.2.
Save Data: It is fully compatible with previous v1.13 save files; no progress reset is required.
Title: The Tarnished’s Testament: Unraveling the ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2
Byline: Chronicler of the Lost Grace
Leyndell, Capital of Ash – In the ever-shifting landscape of the Lands Between, silence is a lie. Today, the Greater Will—or at least, its earthly custodians at FromSoftware—whispered a new set of commandments into the fabric of reality. The update designation, v1.13.2, is unassuming. A minor fraction. A ghost in the machine of Marika’s shattered order.
But for those who still walk the path of the Shadow, this is no small patch. It is a recalibration of fate.
The Shadow of the Erdtree Rebalanced
Sources within the Roundtable Hold confirm that the latest calibration addresses the creeping decay of Shadow of the Erdtree’s most unforgiving realms. While the patch notes (scrawled in cryptic, finger-maiden script) list only “various bug fixes and balance adjustments,” the Tarnished on the front lines have already felt the shift.
- The Greatsword’s Roar: Reports indicate that the Lion’s Claw Ash of War has had its hyper-armor frames subtly adjusted. No longer will a Tarnished be plucked from their somersault of destruction by a stray harpy’s screech.
- Sorceries of the Grave: The Vortex of Putrescence—a spell drawn from the Stagnant Lake—now tracks more reliably against moving targets. Deathbirds across Caelid have reportedly begun migrating further inland in protest.
- A Certain Promised Consort: Whispers from the Enir-Ilim gauntlet suggest that Radahn, the Promised Consort, has had his phase-transition lightning strikes normalized. What once was a screen-filling apocalypse of unavoidable light is now merely a screen-filling apocalypse of mostly avoidable light.
The Spirit Ash Adjustment
Most poignant, however, is the silent update to the Revered Spirit Ash summoning. Players have discovered that the greatshield-wielding Jolan and Anna duo no longer stagger-lock Malenia’s waterfowl dance into oblivion. A tragedy for some; a return to form for others.
“It’s the FromSoftware way,” said a Bloodhound Knight who wished to remain anonymous, leaning against a crumbling pillar in the Shaded Castle. “They give you a hammer, let you break the world for two weeks, and then quietly replace the hammer with a slightly smaller hammer. Balance is a cruel mistress.”
The Unwritten Change
But the update log does not tell the whole story. Dataminers, those heretical scholars of the code, have found a single, anomalous line buried in the game’s parameters: [Script_Event: Miquella_Whisper_Trigger - Adjusted frequency from 0.03 to 0.07].
For the uninitiated, this means the soft, pleading whispers of Miquella in the Cerulean Coast region now occur more than twice as often. What was once a rare, haunting easter egg has become a persistent murmur. Players are reporting that the voice now interrupts the ambient score during boss fights, whispering things like, “You are not my blade,” and “The charm was for your own good.”
Whether this is a bug or a narrative expansion remains unclear.
Community Reaction
As with any update, the Lands Between is divided.
On one side, the Pureblood Knights (PvP duelists) celebrate the nerf to the Swift Slash talisman, which previously allowed invaders to teleport behind enemies with the grace of a disgruntled Black Knife Assassin.
On the other, the Scadutree Pilgrims (PvE explorers) mourn the fix to the Torrent-clip exploit, which allowed brave (or cowardly) Tarnished to phase through the sealed gate to the Abyssal Woods, skipping the entire singing-zombie section.
“I’ve been stuck on the Putrescent Knight for three days,” a Tarnished named LetMeSoloThem posted on a shattered message board. “Now his AOE has a longer cooldown. Thank you, v1.13.2. I might finally see my maiden again.”
Conclusion
So goes the eternal cycle. The update downloads. The world reboots. And somewhere, a Tarnished stands up from a Site of Grace, brushes the ash from their cloak, and steps back into the shadow.
ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2 is not a revolution. It is a tweak. A nudge. But in a world built on precise dodges and millisecond windows, a nudge is the difference between victory and a “YOU DIED” screen.
Patch applied. May Grace guide your way.
— END —
Update v1.13.2 for Elden Ring: Shadow of the Erdtree is a targeted hotfix focused on bug resolution rather than major balance overhauls. It primarily addresses issues introduced in the massive v1.13 patch. 🛠️ Key Bug Fixes
Combat & Exploits: Fixed an issue where the Death Flare skill's status effect was incorrectly applied to Deadly Poison Spray.
Spirit Ash Scaling: Resolved a bug preventing summoned spirits from properly receiving stat bonuses from Revered Spirit Ash Blessings. ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2...
Balance Corrections: Fixed unintended power scaling for various spirits (e.g., Warhawk, Spider Scorpion) and adjusted the NPC Red Bear, who was stronger than intended.
Multiplayer: Addressed issues regarding invasions and cooperative play in specific Scadu Altus locations. ⚠️ Installation Note
Verify the update by checking the title screen for App Ver. 1.13 and Regulation Ver. 1.13.2. Select LOGIN to download the latest files if necessary. 🔮 Future Developments
New DLC: FromSoftware announced new content scheduled for 2026.
Upcoming Releases: Preorders are available for a Switch 2 edition, and a Nightreign strategy guide is slated for April 2026.
Elden Ring Officially Getting New DLC On All Platforms - ScreenRant
With Elden Ring Nightreign marking a shift in direction for the franchise, future DLC for Elden Ring seemed increasingly unlikely. ScreenRant
Elden Ring Officially Getting New DLC On All Platforms - ScreenRant
With Elden Ring Nightreign marking a shift in direction for the franchise, future DLC for Elden Ring seemed increasingly unlikely. ScreenRant Elden Ring – Patch Notes Version 1.13.2
Multiplayer and co-op
- Summon reliability
- Addressed cases where summoned players would fail to load into hosts’ sessions or be disconnected during boss transitions.
- Co-op scaling
- Adjustments ensure more predictable boss behavior when multiple phantoms are present, preventing boss AI from stalling or becoming invulnerable.
- Network stability
- Several desync and host-migration edge cases were resolved to reduce mid-battle disconnections.
1.1 The "Milicent’s Prosthesis" Fix
- Before v1.13.2: The talisman Milicent’s Prosthesis (boosts attack power with consecutive attacks) had a bug where the 5th and 6th hits in a combo would reset the damage multiplier to zero instead of the intended 10%.
- After v1.13.2: Fixed the reset glitch. Consecutive attacks now correctly scale up to a 13% damage increase (down from a bugged 15% in 1.13.1, but vastly more stable).
- Impact: Fast weapons (Backhand Blades, Ornamental Straight Swords) are viable again.
1.2 Throwing Weapon Poise Damage Nerf
Smithscript Daggers and Kukri have been rebalanced.
- Poise Damage reduced from 40 to 25 for charged Smithscript Dagger throws.
- Why: In 1.13.1, players could stun-lock the final boss (Promised Consort Radahn) by simply spamming throwing daggers, bypassing the fight mechanics entirely.
- Result: Ranged-only runs now require actual strategy.
4.3 Promised Consort Radahn (Post-Nerf Polish)
- Light pillars: The visual clarity of the holy light pillars has been improved on Base PS4 and Xbox Series S to reduce frame drops.
- Grab attack: The grab hitbox has been tightened. Previously, the grab would catch players slightly behind his back.
Elden Ring: Shadow of the Erdtree Update 1.13.2 – Bug Fixes, Weapon Adjustments, and Performance Tuning
Released: October 2024 (simulated date)
Platforms: PlayStation 4/5, Xbox One/Series X|S, PC (Steam)
FromSoftware has rolled out a new hotfix for Elden Ring’s massive expansion Shadow of the Erdtree. Update 1.13.2 arrives just two weeks after the larger 1.13 balance patch, focusing primarily on stability, localization fixes, and a handful of targeted weapon adjustments. The Elden Ring: Shadow of the Erdtree Update v1
While not a major content drop, version 1.13.2 addresses several lingering issues introduced in previous updates, particularly those affecting boss behavior and multiplayer connectivity.



















