Ets2 135 To 136 Patch New
The Euro Truck Simulator 2 (ETS2) Update 1.36 was a major technical milestone for the game, most notably for making DirectX 11 the standard requirement and officially ending support for DirectX 9. Key Features of the 1.36 Patch
DirectX 11 Support: The transition to DX11 brought significant performance improvements, including better FPS, smoother gameplay, and improved level of detail.
Corsica Map Expansion: The island of Corsica was added as a free addition for all owners of the Vive la France! DLC.
Detours: Following its debut in American Truck Simulator, this feature was added to ETS2, introducing unpredictable road closures and police redirections that require drivers to find alternate routes. ets2 135 to 136 patch new
GPS Avoidance Pins: Drivers can now set specific "avoidance pins" on their GPS to bypass certain roads or areas during navigation.
Management Map Visibility: For the first time, your hired drivers, trucks, and trailers are visible on the manager map. Additional Improvements
Visual Enhancements: Added SMAA anti-aliasing and improved rendering for electrical wires. AI Traffic: Introduction of new AI vehicles to the roads. The Euro Truck Simulator 2 (ETS2) Update 1
Localization: Full support for Chinese and other non-Latin characters (IME).
Modding Support: Changes to sun profiles (HDR) and dash display UI elements were introduced for modders. How to Update or Revert
If you need to move between versions, such as returning to 1.35 for mod compatibility, you can do so through the Steam Library by right-clicking ETS2, selecting Properties, and navigating to the Betas tab to select your preferred branch. Euro Truck Simulator 2 Update 1.36 What is it
3. Advanced Joint Couplings
For players who love simulation realism, 1.36 introduced "Advanced Joint Couplings."
- What is it? Previously, trailers were rigidly attached to the truck in a way that felt artificial. This update introduced a physics simulation for the coupling (the "fifth wheel") and the trailer joints.
- Gameplay Effect: Trucks now have a more natural, heavier feel. You can feel the trailer "bump" the cabin when braking hard, and the articulation is much smoother. It made the trucks feel less like toys and more like heavy machinery.
2. Reworked Germany (Phase 2)
While 1.35 laid the groundwork, 1.36 continued the massive "Reworked Germany" project. SCS had been updating the base map (originally released in 2012) to match the quality of newer DLCs like the Baltic Sea or Italy.
- The Changes: In this patch range, players saw significant overhauls to cities and highways across Germany. Landmarks were updated, road layouts were made more realistic, and the overall "dated" feel of the base map began to disappear.
4. Key Gameplay Adjustments
Several quality-of-life features arrived in this window:
- Ferroviaria Nordsjo: A new large harbor depot was added near Calais and Duisburg to facilitate the popular "Eurotunnel" routes.
- Kraker trailers: The update introduced the ownership of Kraker trailers, allowing players to customize and use these specific Austrian-designed trailers in their own fleets.
- Steam Consoles: The game was released on Steam machines, which was part of the push to make the game more accessible across different platforms.
100% Must-Update Mods:
- Map Mods (Promods, RusMap, etc.): Map mods are NOT compatible. Promods required a complete rebuild for 1.36 because the Road to the Black Sea DLC shifted the map origin point. You need Promods 2.45 or higher.
- Graphics/Weather Mods (Reshade presets aside): Any mod that uses OpenGL shaders (like early versions of Realistic Brutal Weather) will crash. You need DX11-compatible shaders.
- Truck Mods with Custom Gauges: If a truck mod used old DDS texture formats or DX9 dashboard reflections, the gauges will appear black.
Key Highlights
- Stability and crash fixes: Multiple rare crash scenarios and memory leaks were addressed to improve long play sessions and reduce unexpected exits.
- Traffic and AI improvements: Smarter lane behavior, reduced erratic overtakes, and better merging logic in congested areas for more realistic traffic flow.
- Economy and job tweaks: Small adjustments to job payouts and delivery time windows to better balance long-haul versus short-haul profitability.
- Map and environment fixes: Bug fixes across several map areas (including lighting artifacts and misplaced props) and improved roadside AI pathing.
- Trailer and cargo handling: Fixes for a few cargo physics glitches and rare trailer clipping issues when coupling/uncoupling.
- Mod compatibility & tools: Internal tweaks to reduce conflicts with common mod types and improved telemetry stability for external tools.
- Localization and UI polish: Corrections for several translated strings and minor UI layout issues on some languages.