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Evil Hunter Tycoon Wiki Evil Hunter Tycoon Wiki

It’s here…
The Delicious Last Course!

It’s surreal to be able to say this, but the time is here at last…The Delicious Last Course expansion is available now on all platforms! We cannot wait for the wonderful Cuphead community to set sail for this new adventure, experience the story of brand new playable character Ms. Chalice, and take on some of the biggest and wildest boss battles we’ve ever created! As of right this moment, you can tuck in to this second helping of Cuphead action on Xbox One, Nintendo Switch, PlayStation 4, Steam, and GOG.

Tycoon Wiki | Evil Hunter

The Ultimate Evil Hunter Tycoon Wiki: Guides, Classes, and Pro Strategies

If you have recently stumbled upon Evil Hunter Tycoon, the popular idle RPG developed by Super Planet, you know that the game is far more complex than it initially appears. Beneath the charming pixel art and seemingly simple "tap-to-collect" mechanics lies a deep simulation of resource management, hunter strategy, and village economics.

While the game has a passionate community, there is no single official "Evil Hunter Tycoon Wiki" hosted by the developers. Instead, veterans rely on a collective network of Fandom pages, Reddit megathreads, and Discord data-mining channels.

This article serves as the definitive resource hub—the wiki you wish you had when you started. We will cover Hunter classes, gear crafting, boss mechanics, and the best places to find up-to-date information. Evil Hunter Tycoon Wiki


3. Monster & Boss Drop Tables

As the Dark Lord, your primary income comes from "spawning" monsters for your hunters to kill. The wiki details:

1. The "No Healer" Speed Farm

Once your Hunters reach level 35+, you can run a 4-DPS comp (2 Archers, 1 Mage, 1 Lancer) for normal maps. If you kill the monsters before they attack, you don’t need healing. This increases gold/hour by 40%. The Ultimate Evil Hunter Tycoon Wiki: Guides, Classes,

The Core Classes: A Wiki-Inspired Breakdown

Your success hinges on the six available Hunter classes. You do not directly control them, but you control their gear, potions, and formation. Here is the wiki-style summary of each class.

4. The Archer (The Sustained DPS)

The Abyss and End-Game Content

After clearing the initial overland zones, players unlock the Abyss Dungeon—a roguelike tower with 100 floors. Each floor has random modifiers (e.g., "No Healing," "Enemies explode on death"). The Abyss is where the game transitions from a casual idle sim to a hardcore strategy title. Monster HP, damage types, and elemental weaknesses

Key End-Game Features:

1. The Tank (Guardian/Warrior)

3. Community Engagement & Maintenance