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When Santa Monica Studio released God of War (2018) on PC in January 2022, it was already considered a flawless masterpiece on PlayStation. But the PC community operates under a different ethos: maximum fidelity, uncapped framerates, and moddable textures. For months, fans clamored for a patch that would push the game beyond its already-stunning limits.
Enter God of War Update v1013, unofficially dubbed the "Extra Quality" patch by the modding and digital foundry communities. This isn't your typical "stability fix." We are talking about a shadow drop that redefines what "Ultra" settings mean on high-end rigs.
Let’s unsheathe the Leviathan Axe and break down every frozen detail of this update.
If you want, I can convert this into a concise one-page checklist, or produce a recommended exact setting profile tailored to a specific platform (PS5, PS4 Pro, or a PC spec — list your GPU/CPU/RAM).
(Additional search suggestions provided.)
title, released in May 2023. While "extra quality" is often associated with the game's high-end graphics modes, the v1.013 update itself was a minor technical release. Update v1.013 Details (PC Version)
Released on May 22, 2023, this specific patch was largely administrative and did not introduce new gameplay content or major graphical overhauls.
Primary Change: The update was specifically issued to update game credits to include additional third-party software information.
Technical Impact: On platforms like Steam, the download was small (roughly 1MB), though the update process required Steam to patch several gigabytes of existing game files. "Extra Quality" and Visual Modes
If you are looking for "extra quality" in the God of War series, these features are typically found in the standard graphics settings of both God of War (2018)
and God of War Ragnarök rather than a single specific update:
God of War PS5 Gameplay Review [Upgrade] [60fps] [Playstation Plus]
There is no academic paper or technical report specifically titled or discussing "v1.0.13 extra quality" for God of War (2018)
. This is because v1.0.13, released on May 22, 2023, was a minor administrative patch that only updated the game credits to include additional third-party software. It did not introduce any "extra quality" graphics settings or performance overhauls. Key Context on God of War Versioning
The term "extra quality" likely stems from a misunderstanding of version numbers or confusion with other updates:
PC v1.0.13 (May 2023): As confirmed by official Steam News and SteamDB, this update was strictly "Change to Credits Only".
PC v1.0.12 (May 2022): This was the last major visual update for PC, which added support for AMD FSR 2.0, significantly improving image quality and performance for many users.
PS5 v1.35 (February 2021): This was the "Enhanced Performance Experience" update that enabled 4K checkerboard resolution at 60 FPS on the PlayStation 5. True "Extra Quality" Optimizations
If you are looking for information on how to achieve the best visual quality for God of War on PC, researchers and technical reviewers suggest the following based on earlier, more impactful patches:
NVIDIA DLSS & Reflex: These technologies (introduced in earlier PC patches) merge high graphical settings with improved responsiveness.
VRAM-Based Presets: Optimization guides recommend Ultra Texture Quality only for systems with more than 8 GB of VRAM; otherwise, "Original" settings are preferred to maintain stable frame rates.
FSR Settings: For users without NVIDIA hardware, AMD FSR "Quality" or "Balanced" settings are the standard for high-fidelity upscaling.
For actual technical analysis of the game's engine and performance, you may find the God of War PC Review by reviewers more useful than patch notes for v1.0.13.
God of War - Patch v01.0.13 Released [Change to Credits Only]
God of War - Patch v01. 0.13 Released [Change to Credits Only] - Steam News. Patch v01.0.13 Released [Change to Credits Only] - SteamDB god of war update v1013 extra quality
God of War v1.0.13 update (released around May 2023 for PC) was a minor patch focused almost exclusively on administrative details rather than gameplay or visual overhauls.
If you are looking for "extra quality" from this specific version, Update Highlights
Updated Credits: The primary purpose of this patch was to update the game’s credits to include additional third-party software attributions.
Technical Fixes: Some community reports indicate it helped address specific "Out of Memory" bugs and minor save game issues that players encountered in earlier PC builds.
No New Graphics Settings: Despite some user confusion, this update did not introduce new "Ultra Quality" or "Extra Quality" presets like AMD FSR 2.0+ or additional ray tracing. Maximizing "Extra Quality" in God of War
While v1.0.13 itself doesn't add new visual tiers, you can achieve the highest fidelity in the game (often referred to as Ultra+) by leveraging the PC port's native features:
Native 4K & Unlocked Framerates: The PC version supports native 4K resolution and high framerates that far exceed the original PS4 limits.
Enhanced Shadows & Reflections: Set Shadows and Reflections to "Ultra" for higher-resolution shadow maps and improved contact hardening.
DLSS/FSR Quality Modes: For the best balance of "extra quality" and performance, use the Quality preset for NVIDIA DLSS or AMD FSR to maintain high-res textures while keeping frames smooth. Version Comparison Major Changes v1.0.12 General stability and minor bug fixes. v1.0.13 Credit updates and minor administrative changes. v1.13 (PS4)
Much older 2018 update focused on photo mode and minor fixes.
Are you trying to optimize your settings for a specific GPU, or
When this update dropped, it was a significant milestone for the PC port because it addressed the game's heavy reliance on VRAM and fixed stuttering issues that plagued high-end systems trying to run the game at maximum quality.
Here is a review of the Update v1.0.13 focusing on the "Extra Quality" performance and fixes.
The headline feature of v1.0.13 was the overhaul of the Texture Streaming system.
With v1.0.13 stabilizing the performance, players could finally appreciate what the "Extra High" settings actually offer.
In the lexicon of modern gaming, a version number is rarely just a number. It is a timestamp, a promise, and often, a confession. For Santa Monica Studio’s 2018 masterpiece, God of War, the hypothetical patch 1.013 would arrive not as a fix for a broken game, but as an anomaly: an update for a title already considered a flawless gem. If such an update were to exist, labeled with the cryptic codicil “Extra Quality,” it would not be about patching holes. It would be about polishing the mirror. This essay explores what a theoretical God of War v1013—an update dedicated to “extra quality”—would truly mean: a refinement of immersion, a deepening of mechanical nuance, and a quiet rebellion against the disposable culture of modern gaming.
First, “extra quality” in the context of God of War would reject the typical industry cycle of bug fixes and balance tweaks. Instead, it would focus on sensory fidelity. The original game already boasted a remarkable tactility—the thud of the Leviathan Axe returning to Kratos’s hand, the crunch of snow underfoot, the weight of a shield bash. An “extra quality” update would not add new moves; it would deepen the existing ones. Imagine patch notes that read: “Adjusted audio occlusion for Atreus’s arrows when fired from behind large rock formations” or “Added micro-variations to Kratos’s idle breathing based on recent combat intensity.” These are not features; they are obsessions. This level of detail signals a developer treating their game not as a product to be shipped, but as a living artifact to be revered. It transforms a playthrough from a sequence of inputs into a continuous, breathing world.
Furthermore, v1013 would target the narrative’s hidden seams. The original God of War is famous for its single-shot camera—an unbroken take from the first menu to the final credits. However, even masterpieces have micro-tears. “Extra quality” would mean eliminating the almost imperceptible loading stutters when fast-traveling through the mystical realm between realms. It would mean refining character animations during dialogue so that a glance, a pause, or a clenched fist carries even more subtext. For instance, the tension between Kratos and Atreus after the revelation of his godhood is already powerful; an extra quality pass would add a half-second hesitation to Kratos’s hand before he reaches for his son’s shoulder. These are decisions that cost development time and yield no marketable bullet points. They are the definition of craftsmanship over commerce.
Yet the most profound implication of an “extra quality” update lies in what it doesn’t do. It doesn’t add a battle pass. It doesn’t introduce a new game-plus-plus mode with neon skins. It doesn’t chase trends. In an era where live-service games demand constant, noisy expansion, v1013 would be a whisper. It would be an admission that perfection is asymptotic—you never reach it, but you can always inch closer. This update would serve as a statement to the industry: that a single-player, narrative-driven game can be a locus of continuous care long after it has generated its revenue. It honors the player not as a consumer to be retained, but as an audience to be respected.
In conclusion, the myth of God of War update v1013 and its “extra quality” is not really about Kratos or the Norse realms. It is about our relationship with art. We are accustomed to patches that fix what is broken. But what about patches that elevate what is already great? This hypothetical update challenges us to rethink quality not as the absence of failure, but as the presence of intention. It is the difference between a carpenter who builds a sturdy table and one who sands the underside of the table, knowing no one will ever look there. The latter understands that extra quality is invisible, but it is also unforgettable. And in that spirit, every masterpiece deserves its v1013.
The God of War (2018) update v1.0.13 (or v01.0.13) was a minor release primarily focused on administrative changes rather than gameplay enhancements or "extra quality" visual features. Update Overview Release Date: May 22, 2023.
Primary Change: The official patch notes on Steam state the update was a "Change to Credits Only," updating the game credits to include additional third-party software.
Technical Impact: According to data from SteamDB, this patch did not introduce new gameplay mechanics, graphical "extra quality" settings, or performance fixes. Community Context
There has been some community discussion on platforms like Reddit regarding "Ultra Quality" features (such as AMD FSR) in relation to various game versions. However, users on Steam Community have confirmed that v1.0.13 itself did not add these features; they were often part of earlier technical updates, such as v1.0.12.
If you are looking for specific graphic quality improvements, you might be thinking of: God of War Update v1013 "Extra Quality": A
v1.0.12: This previous update included specific technical fixes before the credits-only patch.
AMD FSR 2.0: Integrated in earlier versions to provide high-quality upscaling. HELP ! REGARDING GOD OF WAR UPDATE : r/FitGirlRepack
It's not worth your time. It adds nothing to the game. helloimkaushik. • 1y ago. It literally adds only few more lines to credits. Reddit·r/FitGirlRepack God of War - Patch v1.0.12 Released - Steam News God of War - Patch v1. 0.12 Released - Steam News. God of War Patches and Updates - SteamDB
God of War Update v1.013: A Deep Dive into the Extra Quality Patch
The critically acclaimed action-adventure game, God of War, has received a significant update with the release of patch v1.013, dubbed the "Extra Quality" update. This latest patch aims to enhance the overall gaming experience, addressing various aspects of the game, from performance and stability to gameplay mechanics and visual fidelity.
In this article, we will take a closer look at the God of War update v1.013, exploring the changes, improvements, and additions that come with this new patch. Whether you're a seasoned Kratos veteran or a newcomer to the world of Midgard, this update promises to deliver an even more immersive and engaging experience.
What's New in God of War Update v1.013?
The v1.013 patch is a substantial update that weighs in at approximately 3.5 GB on the PlayStation 4. According to the official patch notes, this update focuses on improving the game's overall quality, stability, and performance. Here are some of the key changes:
Extra Quality Features
The "Extra Quality" moniker is not just a marketing term; it reflects the developer's commitment to delivering a more polished and refined gaming experience. Some of the notable features and improvements in this update include:
Gameplay Changes and Tweaks
The v1.013 update introduces several gameplay changes and tweaks, aiming to balance and refine the gaming experience. Some of the notable changes include:
Impact on Gameplay and Player Experience
The God of War update v1.013 has a significant impact on gameplay and player experience. With improved performance, stability, and visuals, players can now enjoy a more immersive and engaging experience. The gameplay mechanics tweaks and quality of life improvements also contribute to a more refined and polished experience.
Community Reaction and Feedback
The gaming community has been eagerly awaiting this update, and the reaction has been overwhelmingly positive. Players have taken to social media and online forums to share their thoughts and feedback on the update, praising the improvements and changes.
Conclusion
The God of War update v1.013, or "Extra Quality" patch, is a significant step forward for the game, addressing various aspects of the gaming experience. With improved performance, stability, and visuals, as well as gameplay mechanics tweaks and quality of life improvements, this update is a must-have for fans of the series.
Whether you're a seasoned God of War veteran or a newcomer to the world of Midgard, this update promises to deliver an even more immersive and engaging experience. If you haven't already, be sure to update your game to v1.013 and experience the best that God of War has to offer.
Patch Notes
For a complete list of changes and improvements in the God of War update v1.013, please refer to the official patch notes:
Known Issues and Fixes
As with any update, there may be some known issues or bugs that have been identified. The developer is actively working to address these issues, and fixes will be included in future patches.
By releasing the v1.013 update, the developer has demonstrated its commitment to delivering a high-quality gaming experience. With the "Extra Quality" patch, God of War has taken another step forward, solidifying its position as one of the best games of all time.
God of War (2018) Update v1.0.13 was a minor technical patch primarily focused on administrative game updates rather than visual or gameplay enhancements. After future updates, re-check in-game options and GPU
Contrary to the "extra quality" phrasing, the update's official notes indicate a very specific scope: Update Focus: The patch was released to update game credits Technical Inclusion: It specifically added acknowledgments for third-party software used in the game. Release Date: The update went live around May 22, 2023 , for the PC version of the game.
While some community discussions highlight the overall "extra quality" of the God of War PC port's optimization—praising its performance on older hardware—this specific version did not introduce new graphical settings or quality-of-life features. For players seeking significant visual upgrades, previous patches like
were more impactful, as they added enhanced performance modes (such as 4K checkerboard resolution at 60Hz ) for PlayStation 5 users. If you're looking to maximize your game's quality, I can: optimized settings for your specific GPU Explain how to enable for better resolution Compare the PC vs. PS5 visual differences Let me know which platform or hardware you're using so I can give you the best setup! Patch v01.0.13 Released [Change to Credits Only] - SteamDB
indicates that update v1.0.13 (released May 22, 2023) was actually a minor technical patch with no gameplay changes. Update v1.0.13 Breakdown
Official Purpose: The primary documented change for this version was updating the game credits to include additional third-party software.
File Impact: On PC, while the actual download was small (roughly 1MB), Steam's patching process may re-verify or touch up to 9.7GB of game data, leading to the perception of a larger update.
"Extra Quality" Context: There is no official "Extra Quality" mode introduced specifically in this version. However, God of War on PC and next-gen consoles features several "Quality" and "Ultra" settings that users often discuss:
Favor Quality Mode: A standard console mode targeting 4K resolution at 30 FPS, or higher resolution on PS5.
Ultra Settings (PC): Enhanced graphical fidelity including higher resolution shadows and improved lighting not present on base consoles.
Upscaling Features: The game supports DLSS and FSR for balancing image quality and performance. Recent God of War Series Updates (2025-2026)
If you are looking for newer "quality" features in the franchise, recent updates for God of War Ragnarök have introduced:
PS5 Pro Enhanced Mode: Merges performance and quality modes for 4K 60FPS gameplay.
Dark Odyssey Collection (March 2025): A free 20th-anniversary update adding black-and-gold cosmetics and the ability to customize weapon appearances without losing stat benefits.
Power Saver Mode (January 2026): A utility update for PS5/PS5 Pro to reduce energy consumption, which can impact graphics fidelity if enabled.
Celebrate God of War’s 20th anniversary with ... - PlayStation.Blog
For God of War , Update v1.0.13 (or v01.0.13) was a minor release that primarily updated the game's credits to include additional third-party software.
While some user discussions or social media posts might use phrases like "extra quality," official records indicate no major graphical or performance upgrades were included in this specific version. Key Details of Update v1.0.13 Release Date: May 22, 2023.
Primary Change: Added third-party software attributions to the in-game credits.
Performance: No documented changes to gameplay performance or graphical quality settings (such as AMD FSR 2.0 "Ultra Quality" or similar) were officially added in this patch.
If you are looking for actual "extra quality" or graphical improvements for God of War on PC, earlier patches such as v1.0.5 introduced higher-fidelity features like AMD FSR 2.0 support.
God of War - Patch v01.0.13 Released [Change to Credits Only]
God of War - Patch v01. 0.13 Released [Change to Credits Only] - Steam News. Steam Patch v01.0.13 Released [Change to Credits Only] - SteamDB
That specific phrasing is almost exclusively used by pirate/repack websites (like DODI, FitGirl, or SteamUnlocked) to describe a compressed version of the game that includes high-resolution textures or "Quality Mode" assets.
Here is the review broken down by what that update actually entails, assuming you are looking at the PC version (Update v1.0.13).
If you boot up God of War post-v1013 without a 4K monitor or an RTX 3080 or better, you might not notice a thing. This patch is for the enthusiast. Here is the granular breakdown: