Here’s a concise story-style explanation of the “PES 2013 img file list” — what it is, why it matters, and how it became legendary among modders.
Below is the complete breakdown. Files are listed alphabetically with their function, risk level, and common use case.
If your game crashes after installing a mod, check which .img file was changed. For example:
dt0b.img (pitch) or dt0c.img (face assignment).dt07_e.img.dt0d.img (specific face) or missing dt00_e.img linkage.Knowing the PES 2013 IMG file list is not just for hardcore developers – it is essential for anyone who wants to install face packs, scoreboards, or complete patches without frustration. Use this guide as your reference sheet. Bookmark it, share it with modding communities, and never again ask “Which file contains the scoreboard?” or “Where do I put this face?”
The beauty of PES 2013 lies in its modability. And with this IMG file list in hand, you are no longer a casual player – you are an editor.
External Resources for Further Editing:
Have we missed an .img file? Check your patch documentation – modders sometimes create custom files like stadium.img or faces_extra.img. The list above covers 99% of official and major patch files.
Your turn: Now open your img folder and start identifying each file. Enjoy editing, and may your PES 2013 stay crash-free!
modders, understanding the file structure in the game's installation directory is essential for importing custom kits, faces, balls, and stadiums. Most assets are stored as files inside these containers. PES 2013 Primary IMG File Mapping The core game data is located in the Pes 2013 Img File List
folder of your PES 2013 installation. Here is a breakdown of what each major file contains:
: Standard text and system data (e.g., menu text, basic UI elements). and related icons. : The most critical file for visual mods; it contains Kits (Uniforms) : IDs typically range from 131 to 2007. : IDs typically range from 6360 to 6819.
: Various graphics including team logos, league logos, and sleeve patches.
: Data used for DLC updates, including the latest boots and squad changes. : Crowd sounds and environmental audio. : Soundtrack and background music (BGM).
: Database files (player names, team structures, and team IDs). : Menus, scoreboards, and general UI graphics. : Stadium models, pitches, and adboards. : Replay graphics and miscellaneous cinematic effects. How to Use This List
To edit these files, most users rely on third-party tools like Kitserver13 . Instead of modifying the original files directly, you can place your custom files in corresponding folders within the kitserver13/pesedit/img/ directory (e.g., placing a face file in a subfolder).
For a exhaustive ID-by-ID breakdown (over 6,000 items), you can refer to community-maintained spreadsheets such as the PES 2013 Img File List on Scribd for faces or help setting up for these files?
Pes 2013 Img File List | PDF | Adidas | Sports Teams - Scribd Here’s a concise story-style explanation of the “PES
Understanding the PES 2013 IMG File Structure For modders and enthusiasts of Pro Evolution Soccer (PES) 2013
folder is the heart of the game's data. This directory contains the archives that house everything from player faces and kits to stadium textures and menu graphics. Modifying these files—often through tools like PES Ultimate Editor —is essential for installing patches like Core IMG Files and Their Contents The following files are found in the primary C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img directory: PES 2013 Patch Installation Guide | PDF | Stadium - Scribd
The IMG files in Pro Evolution Soccer (PES) 2013 are essentially container archives located in the game's installation directory (typically C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img
) that hold all the game's textures, 3D models, and databases.
For modding, identifying the correct "unnamed" file ID within these containers is crucial. Below is a breakdown of the primary containers and their core contents based on the common PES 2013 Img File List Core IMG Container Map dt00_x.img: Contains player call-names and announcer audio. Stores in-game sound effects and crowd noises. Database Container. This is the most edited file, containing sleeve patches , league/cup logos, team names, and competition structures.
Contains the main menu graphics, HUD, scoreboards, and general UI textures.
Dedicated to stadium models, pitch textures, and surrounding environment assets.
Holds player face textures and 3D hair models for licensed players. Usually used for DLC updates Crash at kick-off → Problem in dt0b
; it overrides older files to add new boots, balls, and updated player stats. Common File ID (Unnamed) References
Within these containers, specific items are referenced by "unnamed" IDs. File Range / ID Sleeve Patches ID 1–20 (dt04)
Champions League, Europa League, and domestic league patches. ID 45–52 (dt04) League logos for Premier League, Serie A, Liga BBVA, etc. Various (dt0b)
Over 35 balls including Adidas Finale 2012, Nike Maxim, and classic WE-PES balls. Various (dt0c/f)
Over 60 models from brands like Nike, Adidas, Puma, and Umbro.
Thousands of home, away, and goalkeeper kits for clubs and national teams. Modding Notes Kitserver 13 : Most players use the Kitserver tool
to manage these files without having to permanently edit the original Option Files : While IMG files handle visuals, Option Files (located in Documents\KONAMI\Pro Evolution Soccer 2013\save
) handle the latest transfers, real player names, and team formations.
Pes 2013 Img File List | PDF | Adidas | Sports Teams - Scribd
boot_153.bin (usually the default), gauntlet.bin (gloves).PES 2013 Boot Manager or manual import via GGS (Game Graphic Studio).dt00_e.img or dt0c.img without a backup.dt0l.img (for default) or dt05_e.img (for Kitserver)..bin files inside kitserver\pesedit\img\dt0c.img or dt0d.img.dt0c.img or dt0d.img in my folder. Why?A: You are likely using a Lite version or a pre-patched version that moved all faces into Kitserver. Check kitserver/pesedit/img/dt0c.img instead.