Plugin Everything - Extrude For After Effects F...
Based on the name, you likely mean Extrude by Plugin Everything (a company known for making motion design tools like BAO – Boa, Slicer, Light Leak, etc.). However, as of my latest knowledge, Plugin Everything doesn’t have a product explicitly named just “Extrude” — but they do have BAO Extrude, Depth Generator, and 3D Extruder-like tools.
I’ll give you a comprehensive guide covering the most likely plugin you’re referring to: BAO Extrude (or similar extrusion tools from Plugin Everything) and how extrusion works in After Effects generally.
Limitations and Honest Caveats
No plugin is perfect. It is important to note what Extrude does not do: Plugin Everything - Extrude for After Effects F...
- No Reflections/Refractions: Extrude does not turn After Effects into a path-traced renderer like Octane or Redshift. You cannot easily get a chrome reflection of the environment on your extrusion (though you can fake it with reflection maps or the "Shiny" slider in the plugin).
- No Soft Shadows: The shadows cast by Extrude objects are sharp or rely on AE’s native drop shadow effects. For cinematic soft shadows, you’ll need to blur them manually.
- Learning Curve: While simple shapes are easy, the advanced bevel graph and multi-path controls have a slight learning curve for new users.
However, for 90% of motion graphics work, these are features you likely don't need. Broadcast design rarely requires photorealistic caustics; it requires speed and punch.
4. Native Alternative (Without Plugin)
If you don’t have the plugin, After Effects has native extrusion for: Based on the name, you likely mean Extrude
- Text layers (enable Per-Character 3D → Geometry Options → Extrude)
- Shape layers (same, but limited)
But native extrusion lacks bevel controls and material separation.
Deep Dive: How Extrude Changes Your Workflow
Let’s compare a specific task. Suppose you need to animate a logo reveal where a golden emblem extrudes out of a flat surface, rotates 90 degrees, and then shatters. Limitations and Honest Caveats No plugin is perfect
The Old Way (Native):
- Convert logo to shape layer. (5 min)
- Switch comp renderer to Cinema 4D. (30 sec)
- Enable 3D on the layer. (10 sec)
- Increase extrusion depth. (Wait 20 seconds for preview).
- Try to add a bevel. Realize the bevel is too soft. Adjust. Wait again.
- Discover you can’t easily change the color of the extrusion sides without duplicating the layer. (Fail).
- Export to C4D. (Abandon project timeline).
The Plugin Everything Way:
- Drag logo into AE.
- Right-click the layer > "Apply Extrude." (5 sec)
- Increase "Depth" slider. (Instant visual update).
- Adjust "Bevel Size" and "Bevel Curve." (Sliders respond at 24fps).
- Use the "Side Color" and "Front Color" pickers to add gradients.
- Animate the "Y Rotation" using AE’s standard transform controls (The plugin respects native 3D space).
- Render using standard AE engine. Done.
This speed isn't just a luxury; it is creative freedom. When iteration takes milliseconds, you are more likely to experiment. You might try a bevel shape you wouldn't have risked before because you knew it would take 5 minutes to render test.
3. Native Camera and Light Integration
This is where the plugin shines. Because Extrude builds its geometry based on the layer's position, it respects the After Effects 3D camera.
- DOF (Depth of Field): You can use your native AE camera's depth of field to blur the extruded text naturally.
- Lighting: It respects point lights and spotlights, casting realistic shadows and highlights on the extruded faces.