Python 3 Deep Dive Part 4 Oop Here
Python 3 Deep Dive Part 4: Object-Oriented Programming (OOP)
Welcome to the fourth installment of our Python 3 Deep Dive series, where we explore the depths of the Python programming language. In this article, we'll dive into the world of Object-Oriented Programming (OOP) in Python 3. OOP is a fundamental concept in programming that allows you to create reusable code, model real-world objects, and write more maintainable and efficient software.
Example of Inheritance
class ElectricCar(Car):
def __init__(self, color, model, year, battery_capacity):
super().__init__(color, model, year)
self.battery_capacity = battery_capacity
def charge(self):
print("Charging...")
In the above example, the ElectricCar class inherits from the Car class and adds an additional attribute battery_capacity and a method charge. python 3 deep dive part 4 oop
Class Decorators
Metaclasses are powerful but complex. Class decorators offer a simpler way to modify or inspect a class immediately after it is defined. Python 3 Deep Dive Part 4: Object-Oriented Programming
def add_logging(cls):
# Wraps a method to add logging
original_init = cls.__init__
def new_init(self, *args, **kwargs):
print(f"Instance of cls.__name__ created")
original_init(self, *args, **kwargs)
cls.__init__ = new_init
return cls
@add_logging
class User:
def __init__(self, name):
self.name = name
u = User("Alice") # Output: Instance of User created
Chapter 8 — Design Patterns, Pragmatically
Lina used simple patterns sparingly: factory functions to create media from metadata, strategy objects for different loan policies, and observers to notify patrons for overdue items. She avoided overengineering. In the above example, the ElectricCar class inherits
What is Object-Oriented Programming (OOP)?
Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of objects and classes. In OOP, a program is designed as a collection of objects that interact with each other to achieve a specific goal. Each object represents a real-world entity, such as a car, a person, or a bank account, and has its own set of attributes (data) and methods (functions).
3.2 Properties – managed attributes
class Temperature: def __init__(self, celsius): self._celsius = celsius@property def celsius(self): return self._celsius @celsius.setter def celsius(self, value): if value < -273.15: raise ValueError("Too cold") self._celsius = value
