Scripthookvdotnet 304 May 2026
ScriptHookVDotNet (SHVDN) v3.0.4 is a critical ASI plugin for Grand Theft Auto V
that allows the game to execute scripts written in any .NET language (C#, VB.NET). GitHub Pages documentation Critical Compatibility Warning
While v3.0.4 was a major stable release, it is now considered
for modern versions of GTA V (version 1.0.2060.0 and later) due to shifted memory offsets. Current Standard: Users on the latest game updates should typically use the SHVDN Nightly Builds (e.g., v3.6.0-nightly.89 or later) to avoid crashes. Version v3.0.4 Usage:
Only use this specific version if you are intentionally running an older, downgraded version of GTA V (pre-2020) for specific mod compatibility. 1. Essential Requirements
Before installing any version of SHVDN, ensure the following are installed: Script Hook V : The base requirement; SHVDN will not run without it. .NET Framework 4.8 or higher (pre-installed on Windows 10/11). Visual C++ Redistributable for Visual Studio 2019 (x64) 2. Installation Steps To install SHVDN (including v3.0.4 or newer versions): Extract Files: Open the downloaded Copy to Main Directory: Drag and drop the following files into your main GTA V folder is located): ScriptHookVDotNet.asi ScriptHookVDotNet2.dll ScriptHookVDotNet3.dll ScriptHookVDotNet.ini (optional, for configuration). Create Scripts Folder: If it doesn't exist, create a new folder named
in your main GTA V directory. This is where you will place your actual mod files. 3. Configuration & Usage scripthookvdotnet 304
You're referring to ScriptHookV .NET, a popular modding framework for Grand Theft Auto V!
scripthookvdotnet 304 seems to be a specific version or build of the framework. If I'm correct, you're looking for a feature provided by this version.
Here are some features you can expect from ScriptHookV .NET:
- .NET Framework Support: ScriptHookV .NET allows you to write mods in C# or other .NET languages, making it easier to create complex scripts.
- Modding API: The framework provides a comprehensive API for interacting with the game, including access to game objects, events, and functions.
- Script Loading: ScriptHookV .NET supports dynamic script loading, allowing you to load and unload scripts without restarting the game.
- Event Handling: The framework provides a robust event handling system, enabling you to respond to in-game events, such as player actions, vehicle events, or world events.
- Command Handling: ScriptHookV .NET allows you to create custom commands, which can be executed in-game using the console or chat.
Some notable features specific to version 304 might include:
- Improved performance: ScriptHookV .NET 304 might include performance optimizations, making it more efficient and reducing the risk of crashes.
- New API functions: This version might introduce new API functions or update existing ones to provide better access to game features.
- Bug fixes: As with any update, ScriptHookV .NET 304 likely includes bug fixes and stability improvements.
This content is suitable for a blog post, documentation page, or forum guide (like GTAForums, Reddit, or GitHub).
Avoid 304 if:
- You just bought GTA V from Steam today (June 2025 or later). The game may have advanced past the 304 memory map.
- You are using FiveM or RAGE Multiplayer – they have their own .NET runtimes.
- You want to play GTA Online. Never use any version of ScriptHookV or ScriptHookVDotNet online; you will be banned.
Advanced: Recompiling Scripts for SHVDN 304
If you are a mod developer and your users keep reporting “304 issues,” you may need to backport your script. Here’s how: ScriptHookVDotNet (SHVDN) v3
- Download Visual Studio 2019 (since 304 targets .NET Framework 4.8).
- Install ScriptHookVDotNet NuGet Package version 3.0.4.
Install-Package ScriptHookVDotNet -Version 3.0.4 - Avoid any API calls introduced after 2021 (e.g.,
Vehicle.IsDriveablevsVehicle.IsDriveableV2). - Compile with Platform Target: x64 (not AnyCPU).
When distributing, include a README with the bold line:
This mod requires ScriptHookVDotNet 3.0.4 (Build 304). Do not use with newer versions.
Debugging Common "304" Crashes
If your game loads but crashes with a reference to “304” in the ScriptHookVDotNet.log file, use this guide:
3. Installation (Step-by-Step)
-
Download ScriptHookV from dev-c.com – extract
ScriptHookV.dllanddinput8.dllinto your GTA V root folder (whereGTA5.exelives). -
Download ScriptHookVDotNet v3.0.4 from the GitHub releases page.
-
Extract the zip file. Inside you will see: Some notable features specific to version 304 might include:
bin/ ├── net48/ (for .NET Framework 4.8) └── net6/ (for .NET 6) scripts/ (example scripts) ScriptHookVDotNet.asi ScriptHookVDotNet2.dll -
Copy the following files to your GTA V root folder:
ScriptHookVDotNet.asiScriptHookVDotNet2.dll- Either the entire
net48ornet6folder contents (choose one version) intoscripts/? Wait – correct layout:
Important: The
.asifile loads the runtime. The actual runtime DLLs go into the game root, notscripts/. Create ascripts/folder if it doesn’t exist – that’s where your custom.dllmods will go.Final structure example:
GTAV/ ├── GTA5.exe ├── ScriptHookV.dll ├── dinput8.dll ├── ScriptHookVDotNet.asi ├── ScriptHookVDotNet2.dll ├── ScriptHookVDotNet3.dll (if exists) └── scripts/ ├── MyMod.dll ├── AnotherMod.net6.dll └── (your .pdb files for debugging) -
Launch the game. If successful, you’ll see a console window (press
F4to toggle it) and a line inScriptHookV.logsaying:
[INFO] Loading D:\Games\GTAV\ScriptHookVDotNet.asi ...
Why v3.0.4 is Still Relevant (2025+)
Despite being archived by its original author, v3.0.4 remains the gold standard for .NET modding because:
- Stability – Thousands of mods (LSPDFR, Vehicle Controller, Simple Trainer) rely on it.
- No forced updates – Unlike newer forks (e.g., SHVDN3), v3.0.4 doesn't require game version patches.
- Community patches – Users have created unofficial builds for newer GTA versions (e.g., v3.6.0 by LMS).
4. Security Status
- Legitimacy: High. This is a core component of the GTA V modding scene.
- False Positives: Antivirus software occasionally flags
.dllinjectors as malicious (Trojan.Generic), but a clean download from the official GitHub repository or major modding sites (like 5Mods) is safe. - Note: If your game crashes when pressing
F4(the console) or scripts fail to load, ensure yourScriptHookV.dllis up to date with the current GTA V game version (Steam/Epic).