SD Gundam G Generation Cross Rays , building a "tier list" is less about finding the one strongest robot and more about understanding how specialized mechanics—like 00's GN Drives or IBO's Nanolaminate Armor—interact with your preferred playstyle. While most units can become gods with enough level-grinding and the right pilot, certain suits naturally rise to the top due to their base stats and unique abilities. The "S-Tier" Heavy Hitters
These units are widely considered the gold standard for late-game dominance: 00 Qan[T] (ELS)
: Often cited as the best unit stat-wise. When paired with its "true" pilot, Setsuna F. Seiei (ELS Innovator) , it becomes a self-healing, high-evasion monster. Knight Superior Dragon
: A legendary secret unit that starts with deceptively low stats but gains massive bonuses upon leveling up, eventually becoming one of the strongest units in the game. Gundam Barbatos Lupus Rex
: The king of physical brawlers. It thrives in close-quarters combat, though it requires pilots with the Alaya-Vijnana skill to unlock its full potential. Wing Gundam Zero (EW)
: A fan-favorite for its massive range and powerful non-beam attacks, making it a reliable "crutch" even in the early game. Defensive & Utility Specialists
Gundam Gremory: Noted as a premier "tank" due to a unique version of Nanolaminate Armor that reduces damage from almost all non-"Special" types. Akatsuki Gundam:
Highly valued for its beam-reflecting armor, making it a nightmare for beam-reliant enemies from the SEED and 00 timelines. Ptolemaios 2 Kai
: While technically a warship, it is considered the best in its class, offering superior mobility and hangar capacity. Key Performance Factors
Armor Compatibility: IBO units excel in SEED and Wing stages because their Nanolaminate Armor naturally negates the high frequency of beam weapons found there.
Energy (EN) Management: EN is often called the "most important stat". High-tier suits like those from the 00 timeline (Anno Domini) are favored because their GN Drives provide free EN regeneration every turn.
Pilot Synergy: A unit is only as good as its pilot. For example, some IBO suits are severely limited unless the pilot has high-level Alaya-Vijnana skills.
SD Gundam G Generation Cross Rays is a dream come true for fans of the After Colony, Cosmic Era, Anno Domini, and Post-Disaster timelines. With over 700 units to choose from, building the ultimate team can be overwhelming. While "favorites" always matter in G-Gen, certain units possess stats, abilities, and range maps that objectively trivialize the game's hardest difficulties.
This tier list categorizes units based on their damage potential, mobility, terrain adaptability, and unique passive abilities. Tier S: The Gods of the Battlefield
These units are "game breakers." They possess high base stats and unique mechanics that allow them to solo entire maps.
Wing Gundam Zero (EW): The undisputed king of range. Its Twin Buster Rifle has incredible reach and ignores defensive barriers. The "Zero System" ability provides massive stat boosts to the pilot. sd gundam g generation cross rays unit tier list
Gundam Epyon (EW): The ultimate melee powerhouse. With high mobility and the ability to ignore shields with its heat rod, it is the best unit for frontline "point-man" strategies.
00 Qan[T] Full Saber: A masterpiece of versatility. It features high EN recovery, teleportation (Quantum Leap) to bypass obstacles, and the powerful "GN Field" for defense.
Gundam Barbatos Lupus Rex: The king of physical damage. Its Alaya-Vijnana system grants a massive hit/evade bonus, and its Tail Blade attack is one of the most efficient "Awakening" weapons in the game.
Strike Freedom Gundam: The gold standard for multi-lock attacks. Its Super Dragoon system allows it to clear groups of grunts in a single turn while maintaining high evasion. Tier A: High-Performance Elites
These units are exceptionally strong and should form the backbone of your secondary raid groups.
Gundam Bael: Extremely high Agility and Melee stats. It lacks long-range options but dominates any unit it can get close to.
Gundam Deathscythe Hell (EW): The best stealth unit. Its "Hyper Jammer" makes it incredibly difficult for AI to hit, and its scythe deals massive critical damage.
Gundam Harute (Final Mission): One of the fastest units in the game. Its flight form and high-power scissors bit make it a nightmare for low-mobility enemies.
Tallgeese III: A perfect balance of speed and firepower. Its Mega Cannon has excellent piercing capabilities.
Gundam Astray Blue Frame D: The ultimate counter-measure unit. Its sensory dragoon system provides excellent defensive utility and consistent damage. Tier B: Specialized Powerhouses
These units are great but often have one specific weakness (like EN consumption or terrain limitations) that keeps them out of S-Tier.
Gundam Kimaris Vidar: Incredible burst damage, but requires close proximity and high EN management.
Legend Gundam: A fantastic Dragoon platform that is slightly overshadowed by the Strike Freedom’s versatility.
Gundam Exia Repair IV: Strong melee and decent stats, though it lacks the sheer utility of the 00 Qan[T] evolutions.
Gundam Virtue/Seravee: The ultimate "Tank" units. High HP and GN Fields make them unkillable, but their low mobility can slow down your blitz strategies. SD Gundam G Generation Cross Rays , building
Gundam Gusion Rebake Full City: Exceptional at finishing off high-HP bosses with its scissor-variable rear armor, though its range is limited. Key Strategies for Unit Building Focus on EN Management
High-tier units consume EN rapidly. Prioritize parts like "Energy Tank" or "GN Drive" to keep your heavy hitters active. Using a "Raid Linkup" is also a great way to conserve individual unit EN while dealing massive group damage. The Power of "Awaken" Stats
Weapons labeled as "Awaken" (like Funnels, Dragoons, and Bits) scale with your pilot's Awakening stat. If you are using S-Tier units like Strike Freedom or 00 Qan[T], ensure your pilots are trained heavily in this category to extend weapon range and damage. Ability Overlap
Don't just look at the unit—look at the pilot abilities. Pairing a unit like Barbatos Lupus Rex with a pilot who has "Super Pilot" or "Alaya-Vijnana EX" will turn a strong unit into an unstoppable one.
I can also help you find the fastest evolution paths to unlock the S-Tier Gundams early in your playthrough.
Because this game allows players to develop and stat-cap almost any unit they like, a traditional "tier list" is less about exclusive viability and more about efficiency, cooldown management, and multi-target capability.
Below is a breakdown of the top-tier units, categorized by their role and game-breaking potential.
These units require no justification. You build them, you win.
These look cool on the box art, but they are stat-checked hard in Cross Rays.
Great in specific scenarios, but outclassed in general use.
If you just started:
TL;DR: Use Turn A to farm money. Use ELS Qan[T] to kill gods. Use Barbatos Lupus Rex to never die.
Now get back to the dispatch terminal, Commander.
SD Gundam G Generation Cross Rays , while any unit can technically become viable through high-level stat investment, the "best" units are defined by their unique abilities (like Nanolaminate Armor or the ZERO System), weapon versatility, and range. S-Tier: The Meta Kings
These units possess overwhelming stats and special abilities that make them "god-tier" for endgame content like Inferno Mode. S-Tier (Absolute Meta – Break the Game) These
00 Qan[T] Full Saber: Widely considered the best unit in the game due to its incredible terrain adaptation (flying and space-ready) and powerful "Awaken" weapons.
Wing Gundam Zero (Endless Waltz): Features the ZERO System, which provides significant stat boosts and high versatility. It is arguably the most efficient value jump from basic units.
Gundam Barbatos Lupus Rex: A melee powerhouse. Its Nanolaminate Armor makes it nearly immune to beam-heavy stages in the SEED and 00 timelines, though it often requires a Sub-Flight System (SFS) to fly.
Strike Freedom Gundam: The peak of the SEED development tree, offering high mobility and long-range multi-lock weapons. A-Tier: Specialized Powerhouses
Units that are top-tier in specific scenarios or require specialized pilots to shine.
Gundam Kimaris Vidar: An exceptional end-of-line unit for the IBO series with high physical damage output.
Tallgeese III / Tallgeese F: These offer high mobility and powerful ranged attacks (Dober Gun) that remain relevant throughout the mid-to-late game.
Gundam Gremory: A unique tank with a special version of Nanolaminate Armor that reduces damage from almost all non-"Special" type attacks.
Akatsuki Gundam: Famous for its ability to reflect beam attacks, making it a "hard counter" for beam-reliant enemies. B-Tier: Reliable Workhorses
Great for mid-game progression or building toward S-tier units.
Astray Red Frame (Kai/Powered Red): Highly effective melee units that are easy to develop early on.
Deathscythe Hell (EW): Excellent defensive animations and high evasion, making it a solid front-line unit.
Virgo II: One of the few non-Gundam units worth using due to its strong Planet Defenser shields. Core Gameplay Tips
Prioritize Attack: When upgrading stats, focus on Attack first to clear enemies faster, followed by Mobility to increase both accuracy and evasion.
Unlock Late-Game Units Early: You can "jump" to endgame units by completing the final stage of 00 Trailblazer on Extra difficulty using guest units; this grants quick access to some of the game's best Gundams.
Warship Meta: For efficient leveling, focus on a large warship (like those from late IBO) and use Link-up Attacks to sweep multiple enemies at once.
Here’s a concise SD Gundam G Generation Cross Rays Unit Tier List overview, focused on the game’s meta for efficiency, damage output, and utility.