To convert a SoundFont (.sf2) to a DirectWave program (.dwp) for use in FL Studio or FL Studio Mobile, you can use the DirectWave sampler plugin or specialized conversion software. Method 1: Using FL Studio (DirectWave Sampler)
If you have the desktop version of FL Studio, this is the most reliable method.
Load DirectWave: Open FL Studio and add the DirectWave sampler to your Channel Rack.
Import the SoundFont: Click the folder icon in the top left or go to the Library tab, right-click, and select "Import SoundFont" (SF2). Export as DWP:
Once loaded, right-click the program name in the DirectWave list. Select Save Program As... and choose the .dwp format. soundfont to dwp
This will generate a .dwp file and a corresponding folder containing the .wav samples. Method 2: Third-Party Conversion Tools
If you don't have FL Studio, you can use standalone applications:
Extreme Sample Converter: A popular paid tool for batch-converting various sampler formats, including SF2 to DWP.
Polyphone: While it doesn't export directly to DWP, it is a powerful free tool for extracting individual samples as WAV files, which you can then manually import into FL Studio Mobile. Method 3: Ready-to-Use DWP Packs To convert a SoundFont (
If you are looking for specific sounds (like video game soundfonts), many are already converted and hosted on Musical Artifacts. You can search for pre-converted .dwp files for games like Earthbound, Pokemon, or Deltarune to avoid the conversion process entirely.
Note for FL Studio Mobile Users: Once you have your .dwp file and its associated sample folder, you must place them in the My Instruments folder within your FL Studio Mobile user data directory for them to appear in the app. Musical Artifacts | Libre resources for music making
Depending on the DWP implementation:
If targeting Nintendo DS maxmod audio engine: 1. Objective To determine the feasibility
mmutil.exe (from maxmod tools) to create .sbin bank, not directly DWP.If DWP is a custom embedded format:
.sf2 via sf2utils or pyFluidSynthDecentSampler DWP is an XML-based package listing instruments, groups, zones, and sample references. Structure the file with these main blocks:
Example structure (abbreviated):
<decent_package>
<meta>
<name>MyInstrument</name>
<author>You</author>
<version>1.0</version>
</meta>
<samples>
<sample id="s1" path="Samples/Piano_MF_C4_01.wav" root="60" loop="true" loopStart="12345" loopEnd="67890"/>
...
</samples>
<instruments>
<instrument id="inst1" name="Piano">
<group id="g1">
<zone keyLow="21" keyHigh="108" velLow="1" velHigh="127" sample="s1">
<envelope attack="10" decay="100" sustain="-6" release="300"/>
<filter type="lowpass" cutoff="16000" resonance="0"/>
</zone>
...
</group>
</instrument>
</instruments>
<programs>
<program bank="0" number="0" instrument="inst1"/>
</programs>
</decent_package>
Notes:
To determine the feasibility, methods, and purpose of converting SoundFont (.sf2) files to DWP format.