
A guide to StarSector console commands! Here are some verified console commands for StarSector:
Note: These commands are case-sensitive and should be entered into the console without the quotes.
General Commands
help - Displays a list of available console commands.exit - Closes the console.Gameplay Commands
addmoney [amount] - Adds a specified amount of credits to your account.
Example: addmoney 10000addrep [faction] [amount] - Adds a specified amount of reputation with a faction.
Example: addrep player 10 (adds 10 reputation with the player faction)setrep [faction] [amount] - Sets your reputation with a faction to a specified amount.
Example: setrep pirates 50 (sets your reputation with pirates to 50)givecrew [amount] - Adds a specified amount of crew members to your flagship.
Example: givecrew 100heal - Restores your flagship's hull and shield to maximum.Ship Commands
spawn [ship id] [x] [y] - Spawns a ship at the specified coordinates.
Example: spawn player_frigate 10 20remove [ship id] - Removes a ship from the game.
Example: remove hostile_shipMap Commands
goto [x] [y] - Teleports your flagship to the specified coordinates.
Example: goto 30 40revealmap - Reveals the entire map, including unexplored areas.Debug Commands
toggledebug - Toggles debug mode on/off.showFPS - Displays the game's frame rate.Other Commands
takeoff - Cancels docking and undocks your flagship.dock - Docks your flagship at the current station.Verified Sources:
Keep in mind that some commands might be removed or changed in future updates. Always check the official sources for the most up-to-date information.
goto [sectorid]: Teleports to the specified sector. For example, goto 1001 teleports to sector 1001.sectorinfo: Displays information about the current sector, including its ID, name, and contents.explored [sectorid]: Marks the specified sector as explored.show damage to see what’s causing instant hull loss) or testing Nexerelin invasions.list, spawn, add, goto, devmode, infinite). But the included help command is thorough.Verdict: Essential for testing, troubleshooting, and sandbox play. Optional for purists.
| Command | Syntax | Verified Effect |
| :--- | :--- | :--- |
| Add Credits | addcredits [x] | Adds x credits. (e.g., addcredits 5000000). Beware: inflation is real in Nexerelin mods. |
| Add All Commodities | addcommodity [id] [x] | (e.g., addcommodity organs 1000). Use list commodities for IDs. |
| Add Weapons | addweapon [id] [x] | (e.g., addweapon tachyon_lance 5). Use list weapons to see IDs. |
| Add Hullmod | addhullmod [id] | Instantly adds a hullmod (e.g., addhullmod hardened_shields). Even rare ones. |
This is the most common question players ask. starsector console commands verified
Default Key: Backspace
Press the Backspace key while in-game (either on the campaign map or during combat) to bring up the console window. A text box will appear at the bottom of the screen.
Note: If Backspace isn't working, you can change the key binding in the game's Settings menu under "Controls."