Stellaris Gigastructural Engineering Console Commands May 2026
Subject: Stellaris Gigastructural Engineering: Essential Console Commands
The Gigastructural Engineering & More mod adds dozens of massive megastructures (from orbital arks to Birch Worlds and Attack Moons). While playing legitimately is rewarding, console commands help you test builds, fix bugs, or skip extreme grind.
Before you start:
- Press
~(tilde) to open the console. - Type
debugtooltipto see object IDs (hover over planets, ships, or megastructures). - Commands are case-sensitive.
Part 4: Spawning Gigastructural Fleets (Celestial Warships)
Why build Attack Moons one by one when you can spawn an entire fleet of planet-killers?
1. Unlocking Gigastructural Technologies
The mod uses a unique tech tree that often feels separate from the vanilla game. To unlock specific Gigastructural buildings or structures without waiting for the RNG to favor you:
- Enable
debugtooltip. - Open the Technology menu.
- Hover over the "Current Research" slot where the desired tech is located, or look for it in the "Locked" list.
- Look for the internal ID (it usually starts with
giga_). - Use the command:
research_technology [ID]
Example: To unlock the technologies required for the Birch World, you would need to manually unlock the specific precursors and the giga_birch_world_tech equivalent ID found in the tooltip.
Conclusion: Your Galaxy, Your Rules
The console commands in Gigastructural Engineering unlock a level of control that even the original Stellaris developers never imagined. Whether you want to bypass the 500-year wait for a Birch World, test a Behemoth Planetcraft against the Blokkats, or simply skip the tedious early-game influence grind, the tools are at your fingertips.
Quick Reference Cheat Sheet (Copy-paste ready):
debugtooltip– Get IDs.finish_special_projects– Instantly complete current build.effect = spawn_megastructure = birch_world_habitable– Spawn a Birch World.event blokkat.1– Summon the Blokkats.effect = change_resource = resource = alloys value = 5000000– Add 5M alloys.
Now go forth, Galactic Architect. Build your Systemcraft. Populate your Birch World. And remember: with great power comes great FPS lag. Use the remove_planet command sparingly.
Happy cheating, and may your framerate hold steady.
To use console commands in the Stellaris: Gigastructural Engineering & More mod, you first need to access the console by pressing the tilde key (~) or Shift + Alt + C in a non-Ironman single-player game. Core Gigastructure Spawning
The most common way to bypass build times or requirements is using specific mod-related IDs with the create_megastructure command. Spawn a Megastructure: Select a star or planet and type:
create_megastructure (e.g., create_megastructure matrioshka_brain_0).
Unlock Techs: research_technology (e.g., research_technology tech_gigastructural_engineering).
Fast Construction: Use instant_build to complete megastructure stages immediately. Warning: This also applies to AI empires. Gigastructure Specific Event Triggers
These commands bypass complex mod event chains or force unique galactic conditions. Console Command Discover Galactic Core event giga_mega.402 Set Core to Birch World effect set_global_flag = giga_core_birch Set Core to Active Quasar effect set_global_flag = giga_core_qso Trigger Compound Crisis event compound.1 Trigger Blokkat Crisis event blokkat.1 Mod-Specific Resource Cheats
Gigastructural Engineering introduces unique resources. You can add them using the event codes from the Giga Resource Cheat guide: Console commands - Stellaris Wiki
Quick console-guide for Stellaris — Gigastructural Engineering (vanilla + Gigastructural Engineering mod)
Prerequisites
- Enable console: press
~(tilde) orShift+Alt+Cdepending on platform. - You must have a saved game loaded and have the galaxy/planet/star selected where required.
Common vanilla megastructure commands
- create_megastructure
- Instantly creates the specified megastructure at the current selected star/planet system.
- Example:
create_megastructure dyson_sphere_5(completed Dyson Sphere).
- spawn_megastructure (mod/advanced)
- Used in event/effect scope. Example event effect pattern (in console you can run as an effect if supported by mod tools): effect = solar_system = spawn_megastructure = type = dyson_sphere_5 location = prev graphical_culture = owner
- Useful for mod-added structures or when create_megastructure doesn’t work.
How to find the correct megastructure ID
- Use a megastructure ID list (common IDs):
- dyson_sphere_5 — complete Dyson Sphere
- dyson_sphere_0/1/2/3/4 — frames/partial states
- ring_world_1 / ring_world_2 / ring_world_3 — ringworld site/frames/sections
- mega_shipyard_0 / mega_shipyard_1 / mega_shipyard_2 / mega_shipyard_3 — shipyard site → framework → core → completed
- gateway_restored / gateway_0 / gateway_derelict — L‑Gate/Gateway variants
- interstellar_assembly_0 … interstellar_assembly_4 — interstellar assembly stages
- orbital_ring / orbital_ring_restored — orbital ring
- If a megastructure has “_restored”, “_ruined”, “_permanently_ruined”, or numeric suffixes, those denote state/stage. Use the “_restored” or highest-numbered stage for a complete structure.
Gigastructural Engineering (mod) specific notes & useful events
- The mod adds many gigastructures with custom internal IDs (often descriptive names). If create_megastructure fails, use the mod’s spawn_megastructure effect pattern (see “spawn_megastructure” above) with the mod’s code name.
- Gigastructural events (examples often used to trigger core features):
- Discover Galactic Core:
event giga_mega.402 - Toggle core flags (affects special core structures like Quasi‑Stellar Obliterator / Birch World):
- Set QSO active: run effect to set global flag
giga_core_qso(mod/event scope needed). - Set Birch World inactive: set global flag
giga_core_birch(mod/event scope needed).
- Set QSO active: run effect to set global flag
- Resource cheat events (mod-specific; replace with the mod’s event names if installed):
- e.g.,
event grc_everything.1(gains many gigastructure resources) — only works if the mod that defines it is installed.
- e.g.,
- Discover Galactic Core:
Practical workflow (safe, step-by-step)
- Select the star or planet in galaxy map where you want the structure (or open the system).
- Open console.
- For vanilla megastructures try:
create_megastructure <ID>(e.g.,create_megastructure mega_shipyard_3). - If that fails (mod megastructure or staged spawn), use the spawn_megastructure effect via an event or the mod’s documented command, e.g.:
effect = solar_system = spawn_megastructure = type =
location = prev graphical_culture = owner - If the megastructure requires special conditions (empty system, surveyed object, not in crisis, specific star type), either move the structure with a different target or adjust conditions (some mod structures require setting global flags or running discovery events). Use the mod’s documented event IDs like
event giga_mega.402to unlock core mechanics.
Troubleshooting
- “Nothing happens”: ensure the correct system/planet is selected and the ID matches exactly.
- “Requires X” messages: many gigastructures require a particular star/planet type or no anomalies/other megastructures — pick a proper target.
- Mod-only commands: only work if that mod is installed and enabled.
- Staged IDs: if a completed ID doesn’t exist try intermediate stage IDs (0..5) listed by the site or mod docs.
Quick reference — useful ID examples
- dyson_sphere_5 (completed Dyson)
- ring_world_restored / ring_world_3 / ring_world_2 / ring_world_1
- mega_shipyard_3 / mega_shipyard_2 / mega_shipyard_1 / mega_shipyard_0
- gateway_restored / gateway_0 / gateway_derelict
- mega_art_installation_3 / mega_art_installation_restored
- interstellar_assembly_4 / interstellar_assembly_restored
- orbital_ring_restored / orbital_ring
Where to get full ID lists and mod event names
- Search for “Stellaris Megastructure ID list”, the mod’s documentation (Gigastructural Engineering & More docs) or community pages (Stellaris Cheats, mod pages) for full internal names.
If you want, I can:
- spawn a specific megastructure for you (tell me which structure and whether you want vanilla or mod), or
- paste a short list of exact IDs for a particular structure type (Dyson, Ringworld, Mega Shipyard, etc.).
Stellaris Gigastructural Engineering Console Commands: A Comprehensive Guide
Stellaris, a grand strategy game developed by Paradox Development Studio, allows players to explore, colonize, and dominate a vast galaxy. One of the most exciting features in the game is Gigastructural Engineering, which enables players to construct massive megastructures that can revolutionize their spacefaring civilization. However, accessing and utilizing these megastructures can be challenging without the right console commands. In this article, we'll delve into the world of Stellaris Gigastructural Engineering console commands, exploring what they are, how to use them, and what benefits they offer.
What are Console Commands?
Console commands, also known as cheat codes, are special instructions that can be entered into the game's console to manipulate various aspects of the game. In Stellaris, console commands can be used to enable or disable certain features, alter game mechanics, or even grant players an advantage over their opponents.
Gigastructural Engineering Console Commands stellaris gigastructural engineering console commands
To access the Gigastructural Engineering features in Stellaris, players need to use specific console commands. Here are some of the most commonly used commands:
add_gigastucture_component: Adds a gigastructure component to the player's selection. For example,add_gigastucture_component megastructure_component_1will add the first megastructure component to the selected entity.gigastucture: Enables or disables the Gigastructural Engineering feature. Usegigastucture enableto activate it andgigastucture disableto deactivate it.finish_gigastucture: Completes the construction of a megastructure. Usefinish_gigastucture <megastructure_id>to finish the construction of a specific megastructure.megastructure: Lists all available megastructures and their IDs.
How to Use Console Commands
To use console commands in Stellaris, follow these steps:
- Enable the Console: Go to the game's settings and enable the console by checking the "Enable Console" box.
- Open the Console: Press the
~key (usually located below the Esc key) to open the console. - Enter Commands: Type the desired command into the console and press Enter.
Gigastructural Engineering Benefits
Gigastructural Engineering offers numerous benefits to players, including:
- Massive Megastructures: Construct enormous megastructures that can serve as habitats, resource generators, or strategic assets.
- Increased Resource Production: Megastructures can provide significant boosts to resource production, helping players to fuel their spacefaring endeavors.
- Enhanced Strategic Options: Gigastructural Engineering opens up new strategic possibilities, such as constructing defensive megastructures or creating artificial gravity.
Tips and Tricks
- Experiment with Commands: Don't be afraid to try out different console commands to see what effects they have on the game.
- Use Commands Judiciously: Remember that using console commands can alter the game's balance and potentially cause instability.
- Save Your Game: Always save your game before using console commands to avoid losing progress in case something goes wrong.
Conclusion
Stellaris Gigastructural Engineering console commands offer a wealth of possibilities for players looking to enhance their gameplay experience. By mastering these commands, players can unlock the full potential of megastructures and take their spacefaring civilization to new heights. Whether you're a seasoned player or just starting out, this guide has provided you with the knowledge and tools to explore the exciting world of Gigastructural Engineering in Stellaris.
Additional Resources
For more information on Stellaris console commands and Gigastructural Engineering, check out the following resources:
- Paradox Interactive Forums: The official Paradox Interactive forums offer a wealth of information on Stellaris console commands and gameplay mechanics.
- Stellaris Wiki: The Stellaris Wiki provides detailed documentation on game mechanics, including Gigastructural Engineering and console commands.
- GameFAQs: GameFAQs offers a comprehensive guide to Stellaris console commands and cheats.
is a game of grand strategy, then Gigastructural Engineering & More
is a game of cosmic manifest destiny. It is the "Create Mod" of the Stellaris universe—a massive overhaul that turns megastructures into the game's central nervous system.
But let’s be honest: when you're trying to build a Birch World around a galactic core or an Alderson Disk that spans an entire solar system, sometimes the "wait 50 years" button just isn't fast enough. That’s where the console commands come in—not just as cheats, but as the "debug tools" for your own personal god-complex. The "God Mode" Toolkit
To even begin your journey into celestial architecture without the centuries of grind, you’ll need to open the console (~ key) and master these essential shortcuts:
The Resource Injection:Building a Nicoll-Dyson Beam requires a terrifying amount of alloys. Instead of waiting, use event grc_everything.1 to instantly gain 1 million of every resource, or use specific mod events like event sentient_metal.1 for those rarer materials like Sentient Metal.
The Blueprint Bypass:If you're tired of hunting for the right tech, research_all_technologies is the classic "I win" button. For a more surgical strike, you can use activate_ascension_perk ap_vast_expanses to instantly unlock the ability to build the legendary Birch World.
The Instant Architect:The command instant_build is your best friend. It doesn't just work for ships; it applies to these massive engineering projects. Just be careful—the AI gets this buff too if you don't pause the game first. Manipulating the Galaxy
The mod is famous for its Galactic Core interactions. If you find your core isn't quite right for your plans, you can force its state:
Active Quasar: Use effect set_global_flag = giga_core_qso to turn the center into a powerhouse for the Quasi-Stellar Obliterator.
Birch World Foundation: If you'd rather live in the center than weaponize it, effect set_global_flag = giga_core_birch sets the stage for your ultimate habitat. The Reviewer’s Verdict
Is using these commands "cheating"? In a mod where a single Attack Moon can delete a standard AI empire, the concept of balance is already a bit... flexible. Stellaris: Unlock All Technologies Cheat Guide - Cs
Using the research_all_technologies command can open up a whole new playground of possibilities in your Stellaris game. cs.grinnell.edu What makes the mod Gigastructure so popular : r/Stellaris
Managing the Gigastructural Engineering mod via the console is essential for fixing placement issues or testing massive late-game structures without the hundred-year wait.
Below are the most effective commands for resources, structures, and progression. 🏗️ Spawning Megastructures
To use these, select the planet or star you want to target, open the console (~), and type the command. Create any Gigastructure: create_megastructure [ID] Example: create_megastructure matrioshka_brain_0 (Reddit)
Pro Tip: Use Tab after typing create_megastructure to scroll through all available IDs from the mod (Reddit).
Remove a structure: effect remove_megastructure = this (Stellaris Wiki)
Quick Build: finish_research (while a construction project is active) will instantly finish the current stage. 💎 Mod-Specific Resources
Gigas adds unique resources like Sentient Metal and Quasaric Energy. You can use event-based cheats to stock up instantly. All Giga Resources (1M) event grc_everything.1 Sentient Metal event sentient_metal.1 Quasaric Energy event quasaric_energy.1 Planetary Mass event planetary_mass.1 Negative Mass event negative_mass.1 Iozodium Crystals event iodizium_crystals.1
(Note: These event codes often require the Giga Resource Cheat sub-mod to be active.) Galactic Core & Crisis Control
The mod's endgame features, like the Birch World or QSO, have specific triggers: Discover Galactic Core: event giga_mega.402 (Steam Guide) Press ~ (tilde) to open the console
Set Core to Birch World: effect set_global_flag = giga_core_birch
Set Core to QSO (Quasar): effect set_global_flag = giga_core_qso
Trigger Storm Cluster Crisis: begin_crisis_scluster = yes (Medium) 🎓 Technology & Perks
If the tech isn't appearing in your research options, you can force it or the required perks.
Unlock Gigastructural Perk: activate_ascension_perk ap_gigastructural_constructs (Reddit)
Research All Techs: research_all_technologies (Warning: This unlocks everything in the game and mod at once). Unlock specific Giga Techs: research_technology [Tech_ID]
Common IDs: tech_gigastructural_engineering, tech_sentient_metal.
Is there a specific structure or crisis you're trying to spawn? I can help you find the exact ID or the pre-requisite tech code so you don't have to guess!
Many of the mod's complex features, like the Galactic Core or specific crises, are best manipulated through event triggers. Discover Galactic Core event giga_mega.402
— Initiates the project to discover and stabilize the center of the galaxy. Toggle Core State Enable QSO effect set_global_flag = giga_core_qso
— Sets the core black hole to an active quasar, allowing construction of the Quasi-Stellar Obliterator Enable Birch World effect set_global_flag = giga_core_birch
— Sets the core to an inactive black hole required for the Birch World Spawn Crises The Blokkats event giga_blokkat.1000 (10-year delay) or event blokkat_debug.1000 (immediate). Aeternum Awakening event giga_aeternum.30000 — Triggers the awakening of the Aeternum fallen empire. The Katzenartig Imperium event giga_katzen.996 sets them to "Wild Ride" difficulty. 2. Spawning Megastructures Directly
To spawn a specific structure immediately, select the target celestial body (like a star or planet) and use the create_megastructure command with the internal ID. Console ID Requirement Matrioshka Brain create_megastructure matrioshka_brain_0 Select a Star Orbital Elysium create_megastructure orbital_elysium Select any Planet Penrose Sphere create_megastructure penrose_sphere Select a Black Hole debug_tooltip
and hover over objects to find specific IDs for celestial bodies if required by the command. 3. Resource & Economy Cheats
Because gigastructures cost millions of resources, standard vanilla cheats are often insufficient. You can use specific event-based cheats for mod-unique resources. Gain 1 Million of All Resources event grc_everything.1 Specific Mod Resources (1 Million each) Sentient Metal event sentient_metal.1 Quasaric Energy event quasaric_energy.1 Planetary Mass event planetary_mass.1 Negative Mass event negative_mass.1 4. General Utility Commands
These vanilla commands are vital for managing construction times and research requirements for the mod's massive projects.
Console Commands and Event Triggers for Mods - Steam Community
Console commands for the Gigastructural Engineering & More mod are essential for managing its complex, long-running projects and powerful crises. While standard Stellaris cheats work, specific mod-related event triggers and effects allow you to bypass years of buildup or force-start unique content. Essential Mod-Specific Commands
These commands directly interact with the mod’s unique mechanics, such as the Galactic Core and custom resources. Activate the Quasi-Stellar Obliterator (QSO): effect set_global_flag = giga_core_qso
to change a black hole to an active quasar, enabling the use of the QSO. Activate the Birch World: effect set_global_flag = giga_core_birch
to set the core to an inactive black hole required for Birch World construction. Discover Galactic Core: Trigger the event event giga_mega.402 to instantly reveal the center of the galaxy. Spawn Megastructures:
You can instantly create mod-specific structures by selecting a star and using create_megastructure [id] . For example, create_megastructure matrioshka_brain_0 spawns a Matrioshka Brain. Unlock Birch World Perk: If you missed it, use activate_ascension_perk ap_vast_expanses to instantly gain the required perk. Triggering Mod Crises
Gigastructural Engineering includes several endgame-tier crises that can be manually started if they haven't triggered naturally. Crisis Name Command / Event ID The Blokkats event blokkat.100 Harvest Engine event harvester.100 The Crimson Throng effect begin_crisis_projcrim = yes The Prime Flesh effect begin_crisis_PF22=yes The Storm Cluster effect begin_crisis_scluster = yes Resource Management (Cheats)
The mod adds several unique resources (like Sentient Metal or Negative Mass) that can be added via event triggers. Gain 1 Million of Everything: event grc_everything.1 (requires the Giga Resource Cheat mod). Sentient Metal: event sentient_metal.1 Negative Mass: event negative_mass.1 Quasaric Energy: event quasaric_energy.1 Steam Community General "Review" & Best Practices debugtooltip
Hover over planets or systems to find their internal IDs, which are often required for Selection is Critical: create_megastructure commands, you
have the specific planet or star selected in the game UI before hitting enter, or the command may fail or apply to the wrong object. Achievement Warning:
Using any console command will immediately disable achievements for that save file. full list of internal IDs
for specific structures like the Nidavellir Hyperforge or the Nicol-Dyson Beam? Guide :: Console Commands and Event Triggers for Mods
The Gigastructural Engineering mod for expands the game’s scale to a level that can sometimes outpace your ability to manage it fairly. Whether you are testing out a new endgame crisis or simply want to build a Birch World without waiting a century, console commands are your primary tool for bypassing the mod’s massive resource and time requirements. Essential Mod-Specific Commands
While standard Stellaris commands still work, the Gigastructural mod introduces unique mechanics that require specific event triggers and resource injections.
Mass Resource Injection: To quickly bypass the "resource wall," use event grc_everything.1 to gain one million of all resources. type the command (e.g.
Specific Gigastructure Materials: If you only need certain mod-specific resources, you can use:
event planetary_mass.1 (1 million Bulk Matter/Planetary Mass). event quasaric_energy.1 (1 million Quasaric Energy). event sentient_metal.1 (1 million Sentient Metal).
Galactic Core Manipulation: To unlock the center of the galaxy early, use event giga_mega.402.
To set it for a Birch World, use: effect set_global_flag = giga_core_birch.
To set it for a Quasi-Stellar Obliterator, use: effect set_global_flag = giga_core_qso. Spawning Gigastructures Manually
Forcing a structure into existence requires selecting a stellar body (like a star or planet) and typing a specific ID into the console.
Here’s a practical, organized guide to console commands for the Gigastructural Engineering & More mod in Stellaris. These commands let you spawn, finish, or manipulate megastructures, kilostructures, and celestial bodies added by the mod.
Planet-Class Instant Build (For Planetary Megastructures)
Some Gigastructures turn planets into machines (e.g., Planetary Computing Complex). For these:
- Select the planet.
- Type
event planet.1(Base game colonization event – not for Gigas).- Better method: Use
planet_class pc_giga_birchfollowed byfinish_special_projects.
- Better method: Use
Mastering the Impossible: A Complete Guide to Stellaris Gigastructural Engineering Console Commands
In the vast, star-dusted expanse of Stellaris, few mods capture the imagination—and the raw computational terror—quite like Gigastructural Engineering. This behemoth of a mod shatters the limits of the vanilla game, allowing players to construct megastructures of mind-boggling scale: Birch Worlds wrapped around supermassive black holes, Matrioshka Brains that turn entire stars into computers, and weaponized Nicoll-Dyson Beams capable of deleting systems from the galaxy map.
But even with the mod’s custom UI and decision menus, building these cosmic marvels takes time. A lot of time. That’s where console commands enter the picture.
Whether you want to skip the 10,000-day build queue, spawn a final-stage Attack Moon for an instant fleet, or intentionally summon a Blokkatz Blokkativus for a galaxy-ending party, knowing the right codes is essential.
This guide covers every essential console command for Gigastructural Engineering, from basic cheats to debug triggers and event IDs.
Essential Global Commands
Gigastructural Engineering relies heavily on the vanilla mechanics of influence, unity, and alloys. These standard commands are your "fuel" for the mod’s expensive projects.
-
The Resource Injection:
cash [amount]– Adds Energy Credits.minerals [amount]– Adds Minerals.alloys [amount]– Adds Alloys (The most critical resource for Gigastructural builds).influence [amount]– Adds Influence (Useful for claiming systems or edicts).unity [amount]– Adds Unity (Useful for unlocking Traditions required for certain megastructures).
-
Instant Build (The "Fast Forward" Button):
instant_build– This is the single most useful command for Gigastructural players. It causes all construction (including ships, upgrades, and megastructures) to finish in one day.- Note: You may need to unpause the game for the command to register the completion.
-
Removing Barriers:
research_all_technologies– Instantly researches all vanilla tech. Note that this does not automatically unlock every Gigastructural tech, but it unlocks the prerequisites.finish_tradition [tradition_id]– Unlocks a specific tradition tree.
Conclusion: Building Better, Not Just Bigger
The console commands for Gigastructural Engineering are your backstage pass to the most ambitious mod ever made for Stellaris. Whether you’re a storyteller wanting to create a galaxy-spanning war between the Blokkatz and the Compound, or a min-maxer who just wants to see a Stellar Systemcraft delete a fallen empire’s capital in one shot, these commands give you that power.
Final Pro Tips:
- Always combine
debugtooltipwith any unknown structure to find its internal ID. - Use
play [empire_ID]to switch control to another empire and gift them Gigastructures (e.g., give the Aeternum a Systemcraft to make the endgame truly unfair). - When in doubt, the mod’s Discord server (linked on Steam Workshop page) has a dedicated console-commands channel with real-time updates.
Now go forth—bend gravity, weaponize stars, and build structures so large they require their own postal codes. And remember: just because you can spawn five Systemcrafts doesn’t mean your CPU will survive it.
Have a command that’s missing? The mod updates frequently—always check the giga_events.txt file in \Steam\steamapps\workshop\content\281990\[mod_ID]\events\ for the latest IDs.
In the vast expanse of Gigastructural Engineering , console commands serve as the "divine tools" of the galaxy, allowing you to bypass the massive time and resource gates of the mod. Whether you're trying to spawn a Matrioshka Brain or instantly finish a Birch World, the console is your best friend. The Master Builder's Toolkit
To use these, open the console with the tilde key (~) and ensure you have the appropriate celestial body (like a star or planet) selected.
instant_build: The most essential command. It toggles instant completion for all constructions and upgrades. Warning: This also applies to AI empires, so use it only while the game is paused.
create_megastructure [ID]: Spawns a megastructure in the selected system. Common mod-specific IDs include matrioshka_brain_0 or dyson_sphere_0.
finish_research: Instantly completes all active research, including the critical Mega-Engineering tech required for most gigastructures. Giga-Resource Cheats
Gigastructural Engineering adds several unique resources that can be hard to accumulate. You can use specific event triggers to grant millions of these instantly: Resource Console Command All Resources event grc_everything.1 Planetary Mass event planetary_mass.1 Quasaric Energy event quasaric_energy.1 Sentient Metal event sentient_metal.1 Negative Mass event negative_mass.1 Manipulating the Galactic Core
The mod adds massive potential to the center of your galaxy. You can force its state using these global flags:
Activate Quasar: effect set_global_flag = giga_core_qso (for the Quasi-Stellar Obliterator).
Deactivate Quasar: effect set_global_flag = giga_core_birch (to allow Birch World construction). Triggering Mod-Specific Crises
If you want to test your gigastructures against the mod's unique end-game threats, use these triggers: The Storm Cluster: effect begin_crisis_scluster = yes The Prime Flesh: effect begin_crisis_PF22 = yes Cybrex Resurgence: begin_crisis_cycris = yes
Pro-Tip: If you're unsure of an ID (like for an Ascension Perk), type the command (e.g., activate_ascension_perk) and then press Tab to see a full list of available options.
Here are the proper Gigastructural Engineering console commands for Stellaris, categorized by how they work with the mod’s custom structures.
Note: You must enable
debugtooltipfirst to see a megastructure’s internal ID.
Commands are entered with the tilde~key (console).