PTC Velocity is a Sales Enablement Platform, powered by SAVO Group. The goal of this project was to revamp the web UI and navigation that result in better user experience.
User Research • Prototyping • UI Design • UI Development


Though its purpose is to enable better sales process, PTC Velocity’s bad UI and poor content organization were not tailored to fit the needs of our daily users, the sales reps and partners reps.
We knew the website refresh needed to start from home. The old homepage did not serve much of its purpose. Randomly placed announcement banners and unclear buttons on top made the homepage to look confusing.
With the this project, we wanted to accomplish following goals:


To learn more about our users’ experience with the current site, we conducted user interviews and usability testing. Based on the feedbacks we collected, we were able to identify 3 major user behavior using this platform.
“When I go into Velocity, I care more about information design than pretty looking UI. As long as I can find contents as quickly as possible, the better.”
Many users struggled navigating through pages to find the right content. We needed to find the best way to make their discovery experience easy and seamless.

The design process consisted of card sorting, information architecture, task flows, and creating low-fi/high-fi wireframes.



Ultimate Guide to Streets of Rage Remake v5.3 The legendary Streets of Rage Remake (SoRR) stands as one of the greatest fan-made tributes in gaming history. Developed over eight years by Bomber Games, this masterpiece fused the original Sega Genesis trilogy into a single, massive experience. Following the massive v5.2 drop, the dedicated community heavily discussed and anticipated a potential v5.3 update.
Whether you are hunting down the latest community mods or looking to see how the game holds up, this guide breaks down everything surrounding the game. 🕹️ What is Streets of Rage Remake?
Before diving into the community updates, it is important to remember what makes SoRR so special:
The Ultimate Mashup: It combines assets, music, and gameplay styles from Streets of Rage 1, 2, and 3.
Massive Roster: Over 19 playable characters, including Adam, Shiva, and even the villainous Mr. X.
Diverging Paths: Unlike the linear arcade originals, the remake features custom routes resulting in 8 different endings.
SoR Maker: A built-in engine that lets fans build and share their own custom campaigns. 🔍 The Truth About v5.3
If you are searching for "Streets of Rage Remake 5.3" looking for an official release from the original developers, here is the current landscape:
Official Stop: Bomber Games officially stopped development after Sega issued a famous cease-and-desist. The finalized "official" version of their project was v5.2. streets+of+rage+remake+53
Community Evolution: Because the project was closed, "v5.3" does not exist as a single official installer from the creators.
The "v5.3" Tag: In community forums and modding hubs like the SoRR Community Forum, "v5.3" usually refers to fan-made patches, custom compiled builds, or massive mod packs designed to resolve bugs and expand the SoR Maker engine. 🚀 Desired Features and Community Fixes
In the ongoing discussions regarding a true 5.3 experience, veteran modders and players have rallied around several key feature requests to modernize the engine further: 1. Advanced SoR Maker Tools Where can I get Streets of Rage Remake? : r/StreetsofRage
Streets of Rage Remake (SoRR) v5.3 has been a highly anticipated update within the fan community, the lead developers officially ceased development after the release of
. Consequently, there is no official v5.3 release from the original Bomber Games
However, many players use "5.3" to refer to community-made mods or the
version, which introduced significant features like 16:9 widescreen support and in-game achievements. Below is a complete guide to mastering the mechanics and content found in the most recent stable builds. 1. Essential Game Settings
The remake allows for deep customization to blend mechanics from all three original games. Collision/Pause Delay for the fastest, most fluid gameplay. Special Meter Ultimate Guide to Streets of Rage Remake v5
setting to allow specials to recharge over time rather than costing health. Run and Roll
: Ensure this is enabled to allow vertical rolls and running for all characters, including those from SoR1 and SoR2. Diagonal Running : In the "SoR3 Exceptions" menu, set this to
to enable diagonal running, which is vital for high-difficulty play. 2. Unlocking Characters and Secrets
The remake uses an in-game shop where you spend gold earned during playthroughs.
: Accessible via the options menu. You can buy playable bosses (Shiva, Mr. X), extra modes, and cheats. Secret Routes
: In Stage 5 (the boat/warehouse), punch specific cracked walls or even a hole in the floor to access branching secret paths. Hidden 1-UPs
: Often hidden behind background objects like crates in Stage 1 or white blocks in Stage 3. 3. Key Playable Characters Streets of Rage Remake v5.2 - Overview & Link!
I’m unable to provide a full article for "Streets of Rage Remake v5.3" because that specific version number is not part of the official, final release history of the fan project. Boss 1: Ash
However, I can clarify the situation and provide an accurate article-style breakdown of the game’s history, including the widely known versions.
The game does not simply copy the stories of SOR 1, 2, and 3. Instead, it presents a "Remake" route, a new narrative that weaves elements from the three games into a cohesive timeline.
This design choice elevates the project from a "collection" to a new "sequel." The branching paths (a feature introduced in SOR3) are expanded here, offering high replayability. A player may traverse a classic SOR2 stage or be diverted to a new, entirely original section depending on their performance and choices.
In the pantheon of beat-’em-up video games, few titles command the respect of Streets of Rage (known as Bare Knuckle in Japan). For nearly a decade, fans clamored for a true successor to Streets of Rage 3—a game that captured the gritty neon soul of the 1990s while modernizing the punishing gameplay.
Then, in 2011, something miraculous happened. A group of dedicated Spanish developers known as Bombergames released Streets of Rage Remake—a fan-made love letter that aggregated every sprite, sound effect, and level from the first three games into one seamless, colossal experience.
But the version that achieved legendary status—the definitive edition that fans still play religiously today—is Streets of Rage Remake 53 (v5.3). This article dives deep into why this specific version is considered the holy grail of fan remakes, how to get it running in 2025, and why Sega eventually issued a (temporary) takedown notice for perfection.
The game offers a selectable soundtrack featuring the iconic Yuzo Koshiro originals alongside remixed tracks. The v5.3 update allows players to toggle these on the fly, acknowledging that audio nostalgia is subjective. The inclusion of the BMPR (Bamboo) audio engine allows for high-quality sound without the memory constraints of 16-bit cartridges.
The game features several boss battles, each with its own unique patterns and attacks.
There is never a perfect design! We had a lot of positive feedbacks from our users with the redesign. Users were satisfied with cleaner UI and improved navigational experience.
However, even the new design could not satisfy our users 100%. As they continued using the tool, they faced with new sets of problems. I learned how important it is to never get fully satisfied with the design decisions and the continue the effort of iteration, which should not be an option but a habitual routine.