Tomb Raider Compendium Upd -

It sounds like you’re looking for a structured, useful paper titled “Tomb Raider Compendium: Updated Edition” — likely a reference document for fans, researchers, or game designers.

Below is a developed outline and partial content for such a compendium, focused on utility: lore summaries, character bios, timeline, game mechanics evolution, and collectibles guide. tomb raider compendium upd


II. Region Updates

Coastal Thailand (Flooded Jungle subregion) It sounds like you’re looking for a structured,

Siberian Wilderness (Permafrost Ridge)


2. Unified Timeline (Canonical Order)

| Era | Game | Year Setting | Key Events | |------|------|--------------|-------------| | Origin | Tomb Raider (2013) | ~2013 | Yamatai, Himiko’s storm, first kills, Endurance wreck | | Origin | Rise of the Tomb Raider | ~2014 | Prophet’s tomb, Divine Source, Trinity introduced | | Origin | Shadow of the Tomb Raider | ~2015 | Mayan apocalypse, Crimson Fire, defeat Trinity | | Classic | Tomb Raider (1996) | ~1996? | Scion of Atlantis, Natla, Tihocan, Qualopec | | Classic | Tomb Raider II | 1997 | Dagger of Xian, floating islands, Marco Bartoli | | Classic | Tomb Raider III | 1998 | Meteorite artifacts, Dr. Willard, South Pacific | | Classic | The Last Revelation | 1999 | Amulet of Horus, Set, imprisoned in tomb | | Classic | Chronicles | flashbacks | Ireland, Rome, VCI Tower (post-LR) | | Classic | Angel of Darkness | 2001–2002 | Nephilim, Lux Veritatis, Kurtis Trent | | Legend | Legend | ~2005 | Excalibur, Arthur’s tomb, mother’s death revealed | | Legend | Anniversary (retelling) | 2006 | Natla returns (retcons some classic events) | | Legend | Underworld | 2006 | Avalon, Thor’s hammer, Helheim, true fate of mother | New optional tomb: Temple of the Tides (entrance

Note: The 2013 reboot is a separate continuity from Classic/Legend.


12. Example: Minimal Compendium UPD build plan (actionable 8-step)

  1. Create repo with directory layout above.
  2. Draft LICENSE, README, and manifest.json (fill compatible_titles and required_game_version).
  3. Collect permissive-licensed mods and obtain written permission for others; place them in /mods/ with mod.json.
  4. Add install scripts (PowerShell + bash) that verify checksums and backup originals.
  5. Generate checksums.sha256 and sign with GPG.
  6. Write install-windows.md and troubleshooting.md.
  7. Tag release v0.1.0 and publish repo release (attach .zip without proprietary files).
  8. Announce where to download proprietary installers separately (link), and provide instructions to point installer to them.