Wwf Smackdown Just Bring It Caws Best May 2026

For WWF SmackDown! Just Bring It (2001), the Create-A-Wrestler (CAW) feature was essential because several major "Invasion" era stars like , Rob Van Dam , and Diamond Dallas Page were famously left out of the final roster . Top Community CAW Formulas

Legacy archives from IGN and GameFAQs provide formulas for missing stars. Below are brief snippets for some of the most sought-after characters: :

Appearance: Head 001, Eyes 004, Hair 060 (Brightness -44) . Attire: Underwear 003, Right Kneepad 046 .

Moveset: Use Unknown 02 (NCBT), which contains Booker T's signature moves Rob Van Dam (RVD):

Attire: Often utilizes Tights/Bodysuit 094 for his signature singlets .

Moveset: Use Unknown 04 (ERV) for RVD-specific strikes and high-flying maneuvers . Hulk Hogan (nWo): Appearance: Hair 047 (Shade -127, Brightness -40) .

Moveset: Use Unknown 33 (CHH) to access his classic powerhouse moveset Tommy Dreamer : Appearance: Hair 2, Facial Hair 72 & 13 .

Attire: T-Shirt 4, Pants 11. Add "ECW" letters on the chest using the Layer System . Essential CAW Unlockables & Hacks

To make your CAWs effective, you need to unlock hidden movesets and maximize their stats:

Hidden Movesets: Many CAW moves are locked behind "Unknown" slots. For example, Unknown 08 (NCHH) is for Hurricane Helms and Unknown 11 (WXP) is for X-Pac .

Max Ability Points Glitch: On the CAW "Ability" screen, highlight "Average" and press X, Triangle, X, X. This grants an additional 200 points to fully max out your wrestler's stats .

Slobber Knocker Mode: Playing this mode is the primary way to unlock additional CAW parts, including masks, patterns, and extra ability points . Recommended Moves for "Power" CAWs

If you are building a competitive CAW for speedrunning or high-difficulty matches, these moves are highly rated by the community: Front Grapple: Bubba Cutter or The Gore . Running Strike: Crossover Clothesline . Finishers: Northern Lights Suplex (Pin) or Dragon Suplex .

WWF SmackDown! Just Bring It (2001) was the series' debut on PlayStation 2, its Create-A-Wrestler (CAW) system is remembered as a bridge between the arcade style of the PS1 era and the deep simulation of later titles.

Here is a breakdown of how CAWs integrated into the game's unique features: The Role of CAWs in Story Mode Unlike the "Season Mode" of previous games, Just Bring It featured a cinematic Story Mode where CAWs could truly shine: Narrative Control

: You could take your custom wrestler through a shorter, branching narrative that lasted about 2-3 hours. Dynamic Choices

: Players had the freedom to roam backstage and choose which WWF title to pursue. Unlocking Hidden Stars

: Using your CAW in this mode was often the primary way to unlock secret characters like Michael Cole Jerry Lynn CAW System Highlights Authentic Entrances : This was the first game in the series to feature full, authentic ring entrances wwf smackdown just bring it caws

, allowing your created superstar to walk out to real themes in detailed arenas like Raw Is War Expansion of Moves

: It laid the groundwork for the massive move-sets seen in later fan favorites like Shut Your Mouth Here Comes the Pain Preset Templates

: For fans wanting to recreate missing legends or stars from other promotions, the game included preset movesets and "looks" that made building characters like Hulk Hogan or Jeff Jarrett easier despite their absence from the official roster The Legacy of the CAW Community

Unlock Jerry Lynn Guide | WWF Smackdown! Just Bring It | Story Mode

In WWF SmackDown! Just Bring It (2001), the Create-A-Wrestler (CAW) mode expanded significantly from previous PlayStation titles, introducing Titantron-enhanced entrances and a layer system with over 5,000 parts. Because the roster famously lacked several major stars from the 2001 "Invasion" era—such as Rob Van Dam, Booker T, and Diamond Dallas Page—the CAW system was essential for completing the Federation lineup. Essential CAW Features & Cheats

Max Ability Points: To quickly max out a CAW's stats, go to the Ability screen, scroll to "Average," and press X, Triangle, X, X. This adds an additional 200 points to distribute.

Unlocking CAW Parts: You can unlock specific CAW parts (Facepaints, Masks, Tights, etc.) by earning "SmackDown! Cards" through Story Mode or by defending a title.

Layer System: The game utilizes a sophisticated layer system that allows you to stack clothing and patterns to create highly detailed attires. Top Legacy CAW Formulas

Since the game did not have online sharing, players relied on "formulas" to recreate missing superstars. Below are brief summaries of high-quality formulas from the period:

: Since he wasn't on the base roster, players used Hair 060, Skin 004, and Mouth 041 to capture his look. His move set was often mapped to "Unknown 02". Rob Van Dam

: Essential for the 2001 roster. Formulas typically used Hair 052 and custom Tights 001 with complex patterns. His Five-Star Frog Splash was assigned as a "Frog Splash" finisher. Hulk Hogan

: To recreate the "nWo" or classic look, players used Skin 001, Hair 014, and specific facial hair combinations to mimic his iconic mustache.

: A popular legend CAW using Hair 047 and Tights 006, with the Sharpshooter assigned as the primary special move. Unlockable "Hidden" CAW Content

While custom wrestlers are the focus, certain real superstars can only be "brought in" by unlocking their cards in Story Mode: Go to product viewer dialog for this item. WWF Smackdown Just Bring It


The "Work Rate" Meta

If you played this game, you know exactly what I’m about to say. Just Bring It introduced a CAW logic system that the community cracked almost immediately.

Unlike modern games where stats are determined by weight class and skill allocation, Just Bring It had a specific quirk: the "Work Rate" attribute. The community discovered that setting the "Work Rate" stat to its absolute maximum allowed a created wrestler to escape pins and submissions with ease, while also allowing them to kick out of finishers with infuriating regularity.

This led to the era of the "Uber-CAW." These weren't just wrestlers; they were glitchy gods walking among mortals. You could hit them with three Stone Cold Stunners, and they would still kick out at two. It broke the game’s logic, but it made the Season Mode an absolute blast for anyone who wanted to dominate the WWF roster with their own original character. For WWF SmackDown

A Legacy Written in Memory Cards

Today, looking back at screenshots of Just Bring It CAWs can be jarring. The textures are blurry, the animations are stiff, and the hair looks like solid plastic. But for those who lived through it, those low-poly models represent pure creativity.

We didn't have internet sharing capabilities like we do now. If you wanted a cool CAW formula, you had to read it in a magazine or scribble it down on a piece of notebook paper during lunch break. You had to manually input the appearance, move by move, layer by layer.

WWF SmackDown! Just Bring It was a pivotal stepping stone. It proved that players didn't just want to play as their heroes; they wanted to be the hero. It laid the groundwork for the robust creation suites we see today. So, let’s raise a virtual controller to the era of maxed-out Work Rate stats, the glitchy title reigns, and the memories created in the squared circle of the PlayStation 2.

Long live the CAWs of the Attitude Era.

This report provides an overview of the Create-A-Wrestler (CAW) system in WWF SmackDown! Just Bring It (PS2), including key features, popular community-made wrestler formulas, and essential tips for maximizing your creations. 1. CAW System Overview

Just Bring It features a robust creation suite that allows players to build custom superstars from scratch. Capacity: The game allows for a total of 12 CAW slots.

Customization Categories: Users can manipulate appearance through seven primary categories: Face Parts, Body Parts, Jackets, Pants, Skin Colors, Figures, and Objects.

Body Scaling: A unique "Length" slider allows for independent height adjustments of the neck, chest, shoulders, arms, and legs.

Abilities: Wrestlers start with limited ability points, which can be increased by earning experience in Story Mode or using specific glitches. 2. Popular Community Formulas

Below are brief formula highlights for highly requested wrestlers not originally in the roster. Key Appearance Settings Moveset/Entrance Hulk Hogan Classic: Hair 043 (48, 0, 0, 0, -87); NWO: Facial Hair 073 Unknown Moveset 33 Ric Flair Hair 002 (0, 0, -2); Wrestling Attire: Tights 001 Unknown Moveset 28 Bret Hart Hair 047 (-127, -40); Tights 006 (107, -6) Unknown Moveset 26 (Bob Backlund) AJ Styles Tights 001 (24, 0, 0, -127, -60); Pattern_A 034 on leg Unknown Moveset 06 Booker T Hair 060 (-44); Tights/Underwear 003 (-127, -11) Unknown Moveset 02 3. Essential Resources & Tips

Unknown Movesets: The game includes pre-loaded movesets for non-playable legends and stars. Key IDs include: 01: Diamond Dallas Page (NCDP) 04: Rob Van Dam (ERV) 32: Sting (CST)

Top Move Picks: For competitive play (e.g., Slobber Knocker mode), effective moves include the Bubba Cutter (Front Grapple), Dragon Suplex (Rear Finisher), and The Gore (Front Finisher).

Formula Repositories: Detailed step-by-step instructions for over 100 wrestlers (including Diesel, Scott Hall, and Sabu) are maintained in community FAQs on sites like GameFAQs. WWF SmackDown! Just Bring It - Create-A-Wrestler FAQ

The Create-A-Wrestler (CAW) mode in WWF SmackDown! Just Bring It

(2001) was a pivotal step for the series, being the first entry on the PlayStation 2. It expanded on previous installments by offering more complex customization for appearance, movesets, and logic. Core CAW Customization Menus

When creating a superstar, players navigate through six primary menus: Appearance

: Contains the most extensive options for modifying body parts, hair, and ring gear. The "Work Rate" Meta If you played this

: Basic information including Name, Ring Name, and Biography (Gender/Weight Class). Personality : Determines how the wrestler behaves during matches.

: Stats that can be upgraded. Players can unlock an additional 55 extra ability points through the game's secret card system.

: The first game in the series to allow editing of existing wrestlers' movesets and providing two finishing moves per character. : Adjusts the AI behavior for the created wrestler. Preset Movesets for CAWs

The game includes numerous "Unknown" movesets that are designed for wrestlers not officially on the roster, many of whom were part of the then-recent WCW/ECW Invasion storyline. The Cutting Room Floor Moveset Code Target Superstar Moveset Code Target Superstar Diamond Dallas Page Hulk Hogan Rob Van Dam Mike Awesome Shawn Michaels Andre the Giant Scott Steiner Unlockable Parts and Abilities

Players can unlock more customization options by collecting hidden cards in Story Mode:

Released in November 2001, WWF SmackDown! Just Bring It was the series' debut on the PlayStation 2. A major draw of the game was its Create-A-Wrestler (CAW)

mode, which fans used to fill significant gaps in an "outdated" roster that missed key stars from the WCW/ECW Invasion era. The CAW Landscape in Just Bring It The game features only 12 CAW slots

, a limitation often criticized by players wanting to recreate the massive Alliance stable or Japanese legends. Despite the low slot count, the CAW community at platforms like produced highly detailed formulas for missing wrestlers.

WWF SmackDown! Just Bring It Review for PlayStation 2 - GameFAQs

What Fails ❌

  • Extremely Limited Body Morphing – You can only choose from 5 preset body types (skinny, normal, heavy, fat, super heavy). No sliders for chest, arms, legs, or height. Every “normal” CAW looks nearly identical.
  • No Texture/Logo Import – No custom paint, tattoos, or logos. You’re stuck with preset patterns and color swapping.
  • Outdated Attire System – Only 2 attire slots per CAW, and all clothing is “molded” onto the body (no separate layers like shirts over tights).
  • No Women’s Division – Female CAWs can be made but can’t compete for titles or be used in season mode properly.
  • Season Mode Integration is Barebones – Your CAW appears in season mode as a generic “Create-a-Wrestler” name, with no unique storylines or promos. Just exhibition matches with a ranking system.

Example CAW: "Vicious" Vic Vaughn

Name: "Vicious" Vic Vaughn

Body Type: Muscular

Facial Features:

  • Skin Tone: Dark Brown
  • Hair: Bald
  • Eyes: Piercing Blue
  • A scar above the left eyebrow for a rugged look

Attire:

  • Top: Black leather jacket with metal spikes
  • Bottom: Red and black wrestling trunks with a distinctive 'V' logo on the front
  • Boots: Black wrestling boots with silver buckles
  • Entrance attire includes a black hooded cloak

Attributes:

  • Strength: 8
  • Agility: 7
  • Technical: 6
  • Charisma: 5

Moveset:

  • Finishing Move: "Vicious Bomb" (a sit-out facebuster)
  • Signature Moves:
    • "The Scar" (a stiff jab to the face)
    • "Bullseye" (a top-rope elbow drop)

Report: WWF SmackDown! Just Bring It – Create-A-Wrestler (CAW) Capabilities & Community Workarounds

Prepared For: Wrestling Game Historians / Retro Gamers
Date: [Current Date]
Subject: Analysis of CAW features in WWF SmackDown! Just Bring It (PS2)

The Pain, The Glitches, and The Grind

Let’s not romanticize it entirely. Creating a high-quality CAW in Just Bring It! was painful.

  • The Memory Card Killer: A single CAW took up nearly 1 MB on an 8 MB memory card. You could realistically only hold 3-5 custom wrestlers if you also had a season save file.
  • The Slider Puzzle: If you moved the arm thickness slider one click too far, your wrestler went from "normal" to "gorilla." Balancing proportions required a digital protractor and zen-like patience.
  • The Logo Limit: You had 8 logo slots per attire. That’s it. If you wanted to make Rey Mysterio’s intricate cruiserweight tights, you ran out of slots after the first leg.
  • The "Cave Man" Walk: No matter how cool your CAW looked in the menu, once the match started, they used a generic walk and idle animation. You’d have a perfect Rob Van Dam standing still like a soldier at attention.

And then there was the glitch: the "Invisible CAW" bug. Sometimes, due to corrupted data via a Gameshark or Action Replay, you’d select your CAW, and they’d appear as floating gloves, boots, and hair. Terrifying.