Xcom Enemy Within Dev Console Full ((hot)) Page
To fully enable the developer console in XCOM: Enemy Within , you need to modify the game's internal files because it is force-disabled by default. Unlike later sequels, simple launch options like -allowconsole typically do not work for this specific expansion. How to Enable the Dev Console
The most reliable method involves replacing or patching the Engine.upk file.
Download the Patch: Get the Developer Console Activation for EW or the modified Engine.upk from the Long War Nexus page under "Misc Files".
Backup Your Files: Before making changes, navigate to your game directory (typically ...\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XComGame\CookedPCConsole) and create a backup of the original Engine.upk. Apply the Patch:
If using a .upk replacement: Replace the original file with the downloaded version.
If using PatcherGUI: Download the XCOM PatcherGUI tool and use it to apply the .txt patch script provided by the modder.
Launch & Activate: Start the game and press the Backslash ( \ ) or Tilde ( ~ ) key to open the console overlay. Common Console Commands xcom enemy within dev console full
Once the console is active, you can use these commands (note that some only work in specific screens): Strategy Layer (Geoscape/HQ): GiveCash [amount] – Adds credits. GiveItem Meld [amount] – Adds Meld. GiveItem AlienAlloys [amount] – Adds alloys. GiveItem Elerium115 [amount] – Adds Elerium.
Levelupbarracks 7 – Maxes out the level of all soldiers in the barracks. Tactical Layer (Battlescape):
Powerup – Enables god mode (invincibility and infinite ammo). ToggleFOW – Removes Fog of War to see the entire map. RestartLevel – Restarts the current mission immediately.
TeleportToCursor – Moves the selected unit to wherever your mouse is pointing.
KillAllAliens – Instantly ends the mission with a victory. Alternative: .ini Keybindings
If you prefer not to mod the .upk file, you can manually bind specific commands to keys in your DefaultInput.ini file located in XEW\XComGame\Config. To fully enable the developer console in XCOM:
Find the section [XComGame.XComTacticalInput] for mission cheats.
Add a line like: .Bindings=(Name="U", Command="restartlevel", Alt=True) to use Alt+U as a shortcut. Enemy Within: Enabling the Developer Console :: XCOM
1. What Is the Developer Console?
The Developer Console (often called the "debug console") is a command-line interface hidden within the Unreal Engine–powered executable of XCOM: Enemy Unknown and its expansion, Enemy Within. It was used by Firaxis developers for internal testing, debugging, and scenario replication. When activated by players, it grants near-omnipotent control over the game, bypassing normal resource, tactical, and strategic constraints.
Unlike traditional mods, the console is not a separate program but a native feature of the game engine—simply dormant and access-restricted.
Part 2: Enabling the Console (The "Full" Setup)
Most guides online give you the minimum: how to open the console. But the full experience requires knowing how to unlock debug commands and hotkeys.
Debug / Informational
| Command | Effect |
|---------|--------|
| ShowDebugManager | Displays current game state flags |
| ShowAI | Toggles visualization of alien AI pathfinding nodes |
| ShowLog | Dumps latest engine log to console |
| GetGlobalVar <var name> | Internal variable inspector |
| SetGlobalVar <var name> <value> | Change internal global variables (advanced) |
| Exit | Closes the game | Right-click XCOM: Enemy Unknown/Enemy Within in Steam →
1) Enable the developer console
-
Right-click XCOM: Enemy Unknown/Enemy Within in Steam → Properties → General → Launch Options.
-
Add:
-allowconsole -forceresolution(If you already have launch options, add these after a space.)
-
Start the game and press the tilde key (~) or the Enter key in the console hotkey position (some setups use
~, others\orTab). If nothing opens, try enabling the in-game keyboard: go to Options → Keyboard and check console bindings.
3) Commonly used commands
- toggledebugcamera — free camera mode.
- settimeofday X — set in-game time of day (X = 0–1 float).
- setplayergold X — gives funds (may differ by mod/version).
- AddItem
— spawn items (varies by version/mod). - GiveItem
— spawn specific equipment. - GiveSoldierXP
— add XP. - GiveAbility
— grant ability (IDs vary). - RevealAllMap — reveal entire tactical map.
- GiveRank
— set soldier rank. - SpawnAlien
— spawn alien (class names differ). - SaveGame
— create a quick save. - LoadGame
— load a quick save.
Note: Exact command names and parameters differ between XCOM: Enemy Within and mods or console implementations. If the command fails, try variations like giveitem, additem, or consult mod documentation.
4.1 Resources & Economy
| Command | Effect |
|---------|--------|
| GiveResource meld X | Adds X meld (e.g., GiveResource meld 500) |
| GiveResource money X | Adds X credits |
| GiveResource alloys X | Adds X alloys |
| GiveResource elerium X | Adds X elerium |
| GiveResource scientists X | Adds X scientists |
| GiveResource engineers X | Adds X engineers |
2. The Soldier Editor (Barracks)
Skip the Rookie grind. Create a maxed-out Colonel instantly.
GiveSoldier [class] [rank](e.g.,GiveSoldier Assault Colonel)SetSoldierStat eStat_Will 200(Makes your soldier panic-proof)GivePerk [PerkName](Adds specific abilities, likeRunAndGunorInTheZone)
D. Tactical Combat Commands (The "God Mode" Set)
Use these during a mission. Select a soldier by clicking on them before typing the command.
TakeAction Points 99– Gives the selected soldier 99 action points. They can move across the entire map, shoot 10 times, and reload repeatedly in one turn.God– Enables God Mode for the selected unit. They cannot die.RestartLevel– Immediately restarts the current tactical mission from scratch. (Useful for Base Defense failures).KillAliens– A nuke. Instantly kills every active enemy on the map. Use sparingly—it can crash the game if cutscenes are queued.TeleportToCursor– Moves the selected soldier to your mouse cursor position. (Great for fixing stuck units).